---------- Forwarded message ----------
From: Eugene Sandulenko <[EMAIL PROTECTED]>
Date: Thu, Apr 10, 2008 at 4:07 PM
Subject: Re: ScummVM Mandriva port
To: Götz Waschk <[EMAIL PROTECTED]>
Cc: Max Horn <[EMAIL PROTECTED]>


On Thu, Apr 10, 2008 at 4:57 PM, Götz Waschk <[EMAIL PROTECTED]> wrote:
 >  You could take the PLF package and copy it over to your site
 I see. Still it does not resolve problem of having the build uploaded
 _before_ official release date. Though since you have no time for it
 anyway, I wouldn't bother you.


 >  >  Speaking of that. Guys on #mandriva tell me that that PLF repo is for
 >  >  packages which cannot be included in official repository for some
 >  >  legal reasons. Do you happen to know the details?
 >  It is clear with packages that are covered by software patents, e.g.
 >  MP3 encoders. There's no written Mandriva policy about emulators, but
 >  some have been rejected by Mandriva in the past. So scummvm was simply
 >  uploaded to plf.
 And that is completely disappointing.

 1. ScummVM itself does not have MP3 encoder. ScummVM tools package,
 however, makes use of standalone LAME encoder if it is installed in
 the system. We do not link against any such library, neither we
 require that kind of software to be installed in the system in order
 to run.
 2. Sigh. ScummVM is NOT an emulator. It is a complete rewrite of
 original game engines. In most cases those are just original sources
 legally provided by current game IP holders and ported/rewritten to
 C++.

 What makes me wonder why no one, not a single person even contacted us
 with those concerns.


 Eugene



-- 
AL I:40: Do what thou wilt shall be the whole of the Law.
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