On Wed, 2005-09-21 at 02:40 +0800, Orlando Andico wrote:
> On 9/21/05, Dean Michael Berris <[EMAIL PROTECTED]> wrote:
>         Perhaps, but it's not only the Philippines that stands to gain
>         -- you
>         have a market named China, who incidentally "do not pay for
>         their
>         software". If someone gets them to actually enforce IPR and
>         international copyright laws/standards, then we might see
>         Linux moving 
>         into the "real" mass market.
> 
> that's a good one.
> 

:)

> 
> the fact is, all the evil western capitalists will roll over and let
> themselves get REAMED in the behind, just to get a crack (snicker
> snicker) at the chinese market. but best of all, the chinese don't
> have to give them anything -- as the world's largest market, and with
> the capability to "roll their own" in almost ANYTHING, they can tell
> the rest of the world to go screw itself.

I agree. :D

>  
> 
>         Now if your market numbers in the hundreds of millions, then
>         maybe some
>         people will be willing to bend backwards for a piece of the
>         pie.
> 
> 
> the chinese are more than capable of rolling their own MMORPGs. in
> fact they have. heck they have their own internet behind that great
> firewall of china of theirs..
> 

Well, that and the fact that they might be (and if I'm not mistaken,
ARE) using Linux within that great firewall of china. That's what the
west gets for not supporting Mandarin as a standard character set. :))

> 
> 
>         Do I sense a loss of hope in the OSS model? Sounds like you've
>         given up
>         on the open source model in game development...
> 
> games are a lot more than coding. sound, graphics, scriptwriting..
> tuxracer gets old really really quick.
> 

Yeah... It is going to be hard to "open source" sounds, graphics,
scripts, rules, etc. Isn't it the same reason why Bioware and Atari
basically let the players "make their own world" with the Mod Builder
released with NeverWinter Nights? That worked, it might work for the
Open Source community...

> besides (i'll be turning thirty next month) at some point games become
> pointless to you.
> 

Actually I'm just 22 and the only reason I'll play games is when I have
nothing else more important to do. ;) I know what you mean when you say
games become pointless to you. ;)

I'd have to admit, it is nice to be able to play games once in a while
-- but unfortunately the "once in a while's" happen when there's no work
to do, and you're up at 3 am TRYING to sleep. :)

-- 
Dean Michael C. Berris <[EMAIL PROTECTED]>
GPG Key: 0x08AE6EAC
http://mikhailberis.blogspot.com
Mobile: +63 928 7291459

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