On Wed, Oct 09, 2002 at 08:05:12PM +0800, Michael Peligro wrote:
> Is it feasible to write the ray tracing software in Python?

Probably not. My old ray tracer could take several hours to render a
scene of moderate complexity, with soft shadows, depth of field, and
antialiasing effects, even on the Pentium classic which succeeded my
old 386. Writing one in Python would be even worse. Unless there's a
very, very good native code compiler for some language don't even think
about trying it.

-- 
Rafael R. Sevilla <dido at imperium dot ph>     +63(2)8123151
Software Developer, Imperium Technology Inc.    +63(917)4458925
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