Quoting Gideon N. Guillen ([EMAIL PROTECTED]):

> How about code your app to be cross-platform from the very start. :) If
> you're coding in C/C++, you might want to check out Qt from Trolltech
> (license for the Win32 sdk is expensive, but free for *nix like OS),
> WxWindows, Gtk (I believe there's a Win32 port.

Absolutely right on all points.  An increasing number of new,
cross-platform codebases are wxWindows/GTK+ -based and written in Python
for the above reasons, including Mitch Kapor's PIM, Chandler.

Cross-platform MUAs are an interesting case-study, in that department
(available choices of languages + graphics toolkits).  Have a look at
http://linuxmafia.com/~rick/linux-info/muas.html .

For some other purposes, it's tought to beat a Web/HTML client-side
interface talking to a PHP4/Apache/MySQL back-end.  Done right, it's
extremely scaleable, completely standards-compliant, and usable from any
platform capable of supporting a Web browser.

> You can use X servers, if you want, under Win32), and others.

X11 servers for Win32 have always been odd and either problematic or
expensive.  Most of the time, if you think they're the solution, you've
misdefined the problem.  ;->

-- 
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Rick Moen           Since such is our habit in    How to do a thing or how
[EMAIL PROTECTED] Talking to machines;          Every detail works.
Excerpt from Prof. Touretzky's decss-haiku.txt @ http://www.cs.cmu.edu/~dst/
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