Almost forgot to mention that I'm using an array of 3 "long long"s to represent x,y,z.
My multimap based SceneGraph is indexed by the entities position.x Is there anything I need to be concerned with performance wise here? Thanks in advance! On 1/29/07, Daniel C. <[EMAIL PROTECTED]> wrote:
On 1/28/07, Dave Smith <[EMAIL PROTECTED]> wrote: > It is *never* a good idea to create a new thread for each user if > scalability is a requirement. If you really want to use threads, I would > propose a pool of worker threads that can service clients on demand. Apache does this iirc, and it seems to work fairly well. Or am I confusing threads and processes? Dan /* PLUG: http://plug.org, #utah on irc.freenode.net Unsubscribe: http://plug.org/mailman/options/plug Don't fear the penguin. */
/* PLUG: http://plug.org, #utah on irc.freenode.net Unsubscribe: http://plug.org/mailman/options/plug Don't fear the penguin. */
