Steve wrote:
> So I was asked how I would write an itoa function.
> The goal was to target an embedded platform, and so clock cycles and
> overhead really count.
>
> The solution could be in either C or C++
In the context of a company that does embedded programming, he really
means "do it in C."
>
> I came up with 2 solutions which both amounted to roughly the same code.
>
> std::string itoa(int in){
> std::stringstream out;
> out << in;
> return(out.str());
^^^^^^^^^^^^^^^^^^^
nope. you can't do that.
> }
>
> and
>
> char* itoa(int in){
> std::stringstream out;
> out << in;
> return(out.rdbuf.c_str());
^^^^^^^^^^^^^^
can't do that either, at least safely.
> }
>
> So my question is, what is wrong with this method (I haven't tested it
> so there may be a minor syntax error, but that aside)?
>
> Seems to me it's the most efficient way to do it in a typesafe manner,
> but maybe I'm just missing something.
> Can anyone see anything wrong or maybe just a better way to do an itoa?
>
> Sincerely,
> Steve
>
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