When it comes to turnover, culture is EVERYTHING! +1 keeping developers happy... +1 decreasing turnover... +1 easier recruiting
-Peter On 2/12/12 3:48 PM, Dave Smith wrote: > On Feb 12, 2012, at 2:40 PM, Tod Hansmann wrote: >> Tell them no. There's no business case for spending 2-3x as much on the >> hardware to run most likely the same software (or very, very similar). >> None. Let me emphasize that: "no business case." > Here's a business case. > > Offering your developers hardware they love (whatever the brand) is a great > way to attract good talent. If you "save" your business a couple grand by > buying a laptop that your developers don't like, you'll probably end up > losing that money many times over in lost productivity. > > Developer hardware is no place to skimp. It's so cheap compared to other > developer incentives. > > If a few thousand dollars of savings per developer makes *any* difference to > your business, then your business is in serious trouble. > > Personally, I love my quad-core MacBook Pro that my new employer just got me. > It's freaking awesome, and I use it all the time at home. Because I like it. > And that translates into more value for my employer. More importantly, I know > that my employer wants me to have cool hardware, and that's a great culture > to attract a great team. > > --Dave > > P.S. Seriously, MacBook Pro support for dual external monitors is pretty > crappy (unless you pay the big bucks with Thunderbolt). And furthermore, what > was Apple thinking by *not* providing a docking station port?! > > /* > PLUG: http://plug.org, #utah on irc.freenode.net > Unsubscribe: http://plug.org/mailman/options/plug > Don't fear the penguin. > */ > /* PLUG: http://plug.org, #utah on irc.freenode.net Unsubscribe: http://plug.org/mailman/options/plug Don't fear the penguin. */