>The active alarm display was designed at a time before screensaver prefs. As >such, it actively disabled the standard one of the time so that it could >display the alarm info. I personally prefer to see the alarm info, but have >been mulling idea on how to also have time (as opposed to my curent method of >using a n older style player as a clock ;) > I like to see the current track details too - especially when I use in conjunction with your random play plugin, as I don't recognise half of my tracks that get selected (wife's music poluting mine).
I recall some time in the past, someone had made a mod to display the current system time instead of the track time on the now playing screen. That would do nicely if it's possible. ie. display the progress bar + current sys time (I currently display progress bar + track progress time). >as a workaround, commenting out lines 368-371 should do it. The timeout will >still be 5 times normal, but you can disable that by commenting out the similar >code at lines 355-358. they look like this: > >Slim::Hardware::IR::setLastIRTime( > $client, > Time::HiRes::time() + >(Slim::Utils::Prefs::clientGet($client,"screensavertimeout") * 5), > ); > > I'll try that, thanks. >> 2. Attempting to press-and-hold the Now Playing button to display the >> date/time causes the alarm plugin to stop. > >not sure why that is happening. there is no mapping for now_playing, save to >bumpRight. Arrow keys kill the alarm and the number keys snooze. Pressing now >playing will disrupt the display to show as a now playing screen. Using now >playing to show datetime is a mod that I'm not familiar with. > I may have been inaccurate - I was fumbling for the control from the bed covers ;) I could have pressed the wrong key. I'll try again in 10 hours ;) I have a custom.map that contains: now_playing.hold = datetime >If you find a way to reproduce, let me know. The current version has a setting >to auto-shutoff after preset length of time, so that could be used to avoid >such a thing. It might have also been an old server bug that affected the >playtime display. There were a few in the past. > I'll keep an eye out for it. I do update to the latest nightly fairly frequently (2 or 3 times a week), so it could be that a bug fix indirectly solve this too. Phil _______________________________________________ plugins mailing list [email protected] http://lists.slimdevices.com/lists/listinfo/plugins
