cpd73 wrote: 
> Sorry, what? (Its late at night here - so perhaps I'm being a bit
> thick...) Material shows the volume as 100%, but you want it to then
> also do a volume up? That makes no sense. I see that there is a bug in
> the manager players dialog, where it is checking the wrong setting - so
> sending the volume up where it should not.
> 
> Basically, if I'm understanding correct - you want volume up to be send
> even if volume is 100% Do ANY other controllers allow this? This seems
> like an invalid scenario.
> 
> [Edit] I've now fixed the bug in the manage players dialog (for the next
> release). But, this is the opposite of what you want. I can change it so
> that volume is sent past 100%, but not sure this is really a valid
> scenario.

See the "getexternalvolumeinfo" CLI command.
Essentially what this means is that even though some players have a
volume fixed to 100%, incremental volume commands still work on them
You won't know that's player's real volume in this case.



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