Player sync together playing a source.  It is not the source thats
synced.

Waveinput can "play" a line in but there will be a delay and Line-in
must be on the same system as LMS  

PCP has an option to take line-in on a player (i.e. not on LMS system) 
and convert it into a HTTP stream which is then played - again there is
latency.

With Waveinput line-in is usually converted into CD quality (i.e.
44.1kHz 2 channel s16p)


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