philippe_44 wrote: > There is a volume feedback loop so that when you change it on the > player, it is reflected in LMS. Then of course when you set volume from > LMS, the volume changes on the player and that triggers the feedback > mechanisms (there are safeguards or avoid an echo loops). Unfortunately, > some players have strange behavior and when instructed to set 40, they > will set 41.5 (in your case) and the feedback loop will do its job and > ´equalize both volume data. It does not end badly (like race to 100%) > because of the feedback protection.
So, it's a sort of rounding off my players does? But when i set the volume to -38,5 it jumps to 40.0 and stays there. ------------------------------------------------------------------------ Kees's Profile: http://forums.slimdevices.com/member.php?userid=68987 View this thread: http://forums.slimdevices.com/showthread.php?t=103728
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