cpd73 wrote: > Then you should only need to compile the Musly library.
I've added a pre-built windows DLL for Musly. This is a bit hacky as compiling the ffmpeg libraries (required to decode audio files) was too much hassle. So, this windows version of Musly does not link to the ffmpeg libraries but instead calls out to the ffprope and ffmpeg executables to do the audio decoding, etc. I used MinGW32 to compile Musly - and this produces a 32-bit DLL, therefore a 32-bit version of Python3 will be required. You also need to download the windows ffmpeg/ffprobe executables - but you can get these from https://github.com/BtbN/FFmpeg-Builds/releases Note, I only tested my windows DLL on one MP3 file but it -should- be fine. *Material debug:* 1. Launch via http: //SERVER:9000/material/?debug=json (Use http: //SERVER:9000/material/?debug=json,cometd to also see update messages, e.g. play queue) 2. Open browser's developer tools 3. Open console tab in developer tools 4. REQ/RESP messages sent to/from LMS will be logged here. ------------------------------------------------------------------------ cpd73's Profile: http://forums.slimdevices.com/member.php?userid=66686 View this thread: http://forums.slimdevices.com/showthread.php?t=115498 _______________________________________________ plugins mailing list [email protected] http://lists.slimdevices.com/mailman/listinfo/plugins
