I always disable bit rate limiting, so I haven't noticed this issue. 
Replay gain should work with bitrate limiting.  I'll investigate.

It might be related to the player types in squeezecenter as --oldplayer
uses the squeezebox classic player id.  In my development source, I've
added the ability to specify the player type to use, so you can pick
the player you want to emulate with squeezeslave, with it you can try
using the squeezeplay id, to see if you observe the same behaviour. 
I'll post a windows binary in a couple days for you to try.

Ralphy


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ralphy
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