I'll check the code.  But the behavior of the current SrvrPowerCtrl
release is supposed to be this:

**SrvrPowerCtrl only pulls back players from SN that it previously
pushed at suspend time.  

**Except that: if at suspend time a player currently on SN has the next
local alarm, that player gets flagged for SN pull back too.

**The "Specific players to switch to SqueezeNetwork" setting trumps all
other push settings.  Check to see that that setting is truly blank. 
Just spaces stored in that setting could conceivably screw things up
here.

**Similarly, the on-wakeup "Specific players to restore" setting trumps
all on pull-back.  Again, make sure that this setting is truly empty.

Finally, would you be willing to perform your tests with the "Swtich
ALL players when switching to SqueezeNetwork" setting enabled?

With the amount of new code in this past release, it's entirely
possible that I introduced a logic bug in the push/pull behavior.  Your
testing is greatly appreciated.

I was planning on holding off on my next release until I had the OSX
and installation via extension downloader stuff in place.  But since
that stuff isn't ready and in the mean time I've cleaned up some of the
sleep and SN push/pull code, perhaps I'll post an interim version today.


-- 
gharris999
------------------------------------------------------------------------
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View this thread: http://forums.slimdevices.com/showthread.php?t=62029

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