amcluesent;587395 Wrote:
> Log shown with repeated lines removed. The only entries which *may* be
> correlated to a glitch are about 'network thread timeout for Task'
>
> >
Code:
--------------------
> >
> Nov 6 10:41:25 squeezeplay: INFO audio.decode - Rtmp.lua:614 sending ack
> Nov 6 10:41:25 squeezeplay: INFO audio.decode - Playback.lua:411
0.0%/43.0%
> Nov 6 10:41:27 squeezeplay: INFO audio.decode - Playback.lua:411
0.0%/43.5%
> ...
> Nov 6 10:41:32 squeezeplay: INFO audio.decode - Rtmp.lua:217 message
type 4 - user control message 6: Ping Request - sending response
> Nov 6 10:41:33 squeezeplay: INFO audio.decode - Playback.lua:411
0.0%/43.6%
> ...
> Nov 6 10:41:41 squeezeplay: INFO audio.decode - Playback.lua:411
0.0%/43.3%
> Nov 6 10:41:41 squeezeplay: WARN net.thread - NetworkThread.lua:146
network thread timeout for Task(SocketHttp {Theseus_Request}(R))
> Nov 6 10:41:41 squeezeplay: INFO audio.decode - Rtmp.lua:614 sending ack
> Nov 6 10:41:42 squeezeplay: INFO audio.decode - Playback.lua:411
0.0%/43.5%
>
--------------------
> >
I would not expect the NetworkThread timeout to impact this as its not
the audio connection. This looks fine to me otherwise.
How loud are these blips and glitches? - I have probably only seriously
listened to my transporter so if they are quiet I may have missed them.
However I think anything which is there is in the codec of squeezeplay
as the audio is not underruning.
--
Triode
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