thx,

I'll look at the samples.

I know that the txn rate isn't going to bring the box to it's knees but I
forgot to tell you that the application also runs on the box and uses a fair
amount of processor (it's doing about 250,000,000 transactions a day),  this
is a small interface that I have currently written in C with a set of forked
processes sharing a semaphore for the listener.  We're running 40 of these
(the C) processes right now for most of the load.


I thought I would try it in POE but am worried that once I hit the wall I'm
hosed.


> -----Original Message-----
> From: "Chris Fedde" <[EMAIL PROTECTED]>@INTERNET@HHC 
> Sent: Thursday, October 18, 2001 1:28 PM
> To:   Bob Maccione
> Cc:   '[EMAIL PROTECTED]'
> Subject:      Re: How does POE handle threading?
> 
>  <<...>> 
> On Thu, 18 Oct 2001 11:54:43 -0500  "Bob Maccione" wrote:
>  +------------------
>  | What I need to do is see if POE can handle many many connections with
> lots
>  | of txns (like 50-60 a second).  This is assuming that the hardware is
> there
>  | (in this case it's a sun E10k).
>  +------------------
> 
> POE can be thought of as a  single threaded cooperative multitasking
> kernel.  Look at the samples/proxy.perl example to see one
> implementation of your application using POE.
> 
> BTW your transaction rates are about two orders of magnitude low for your
> hardware class.
> 
> --
> 

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