thx, I'll look at the samples.
I know that the txn rate isn't going to bring the box to it's knees but I forgot to tell you that the application also runs on the box and uses a fair amount of processor (it's doing about 250,000,000 transactions a day), this is a small interface that I have currently written in C with a set of forked processes sharing a semaphore for the listener. We're running 40 of these (the C) processes right now for most of the load. I thought I would try it in POE but am worried that once I hit the wall I'm hosed. > -----Original Message----- > From: "Chris Fedde" <[EMAIL PROTECTED]>@INTERNET@HHC > Sent: Thursday, October 18, 2001 1:28 PM > To: Bob Maccione > Cc: '[EMAIL PROTECTED]' > Subject: Re: How does POE handle threading? > > <<...>> > On Thu, 18 Oct 2001 11:54:43 -0500 "Bob Maccione" wrote: > +------------------ > | What I need to do is see if POE can handle many many connections with > lots > | of txns (like 50-60 a second). This is assuming that the hardware is > there > | (in this case it's a sun E10k). > +------------------ > > POE can be thought of as a single threaded cooperative multitasking > kernel. Look at the samples/proxy.perl example to see one > implementation of your application using POE. > > BTW your transaction rates are about two orders of magnitude low for your > hardware class. > > -- >
