Ok everyone. Evan made a mistake. He was probably making a joke but it didn't go over well. Let's give him the benefit of the doubt. I hope he uses POE as the start of making something really great. If not we still have the POE we know and love.
-Todd On Mon, Apr 27, 2009 at 7:59 PM, Bill Nash <[email protected]> wrote: > None, any, or all of this may be true. > > But I got laid this week. > > And built three new POE engines. It was really easy because I'm smart. > > - billn > > On Apr 27, 2009, at 2:53 PM, Evan Carroll wrote: > >> Dear POE, >> >> I'm sick of pulling my hair out because of your 1989 coding practice. >> I've begun packing your bags to send you to Moose-landville. My goal >> is to totally deprive you of blessed arrays, and closures in new. I >> personal yearn for the day when you lack the confusing nonsense that >> gives you your identity. The problem is other modules don't look like >> you for a reason -- you're ugly. >> >> You're actually worse than ugly, you're hideous. You're the ugly >> bastard brother of the ugly duck. While you aver that smaller, more >> modular functions are better for an event driven systems, at your core >> you're black with deception. You have the longest most ugly and hard >> to follow monolithic logic ever. But, wait I think I'm playing this >> down... See, you're more than just one type of ugly: you've actually >> got all the unique colors of ugly; but, unlike a rainbow they're are >> in no predictable order. That's right, your capriciously ugly. >> >> Above and beyond blessed arrays, why for the love of god do you feel >> the need to strive for object-orientation through "components." What >> is a component anyway?!? Why can't I just go my POE->new( kernel_args >> )->wheel( wheel_args )->add_to_wheel( new_event ). Why do I have to >> read to just figure out your obscure coding methodology? Why can't you >> just be like everyone else. How do your individual components talk to >> each other, why is it so hard to figure out what your doing when you >> fail to do what I want? You act like Perl's objects are an unfit for >> life, but in the end my code just looks like a soup of disassociated >> components that sometimes work, and sometimes don't. Why is it so hard >> to publish a module that attaches to the POE Kernel if it is there, >> and if it isn't operates in a sane fashion... >> >> Join me in slaying the dragon: >> http://github.com/EvanCarroll/MooseyPoopoe/ >> (All of the POE::Kernel::Filters are migrated and running under the >> test suite) >> >> -- >> Evan Carroll >> System Lord of the Internets > >
