----- Original Message ----- 
From: "Chris Nokleberg" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Tuesday, July 22, 2003 2:08 PM
Subject: Improving POIFS performance


> Andrew C. Oliver wrote:
> > 4.  Once we get the object creations killed we should work on a
memory/file
> > map system.  For this to work we have to touch the lowest level (the
POIFS
> > code).  This will require someone to become a very high-caliber
low-level
> > developer.  I can't take this one on myself.  We need someone who wants
to
> > step up to like the most challenging thing.  Unfortunately, it will be
hard
> > to get funding for something here (just laying my cards out) as I can't
> > explain it to clients very well (they touch HSSF, not POIFS).  This
won't be
> > usable in all situations and you're going to be disappointed with the
> > performance (but you can think I'm wrong for now) but it will be more
> > efficient with memory...  Its also WAY more work than you think.  Once
POIFS
> > has memory/file mapping we can do it on up the line for HSSF/HWPF/etc.
>
> as part of a PowerPoint generation library.

What about the PowerPoint library?

Ryan


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