----- Original Message ----- From: "Chris Nokleberg" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Tuesday, July 22, 2003 2:08 PM Subject: Improving POIFS performance
> Andrew C. Oliver wrote: > > 4. Once we get the object creations killed we should work on a memory/file > > map system. For this to work we have to touch the lowest level (the POIFS > > code). This will require someone to become a very high-caliber low-level > > developer. I can't take this one on myself. We need someone who wants to > > step up to like the most challenging thing. Unfortunately, it will be hard > > to get funding for something here (just laying my cards out) as I can't > > explain it to clients very well (they touch HSSF, not POIFS). This won't be > > usable in all situations and you're going to be disappointed with the > > performance (but you can think I'm wrong for now) but it will be more > > efficient with memory... Its also WAY more work than you think. Once POIFS > > has memory/file mapping we can do it on up the line for HSSF/HWPF/etc. > > as part of a PowerPoint generation library. What about the PowerPoint library? Ryan --------------------------------------------------------------------- To unsubscribe, e-mail: [EMAIL PROTECTED] For additional commands, e-mail: [EMAIL PROTECTED]
