Hi Rafael,
thanks for describing the motives behind this change and your work on 
improving the performance and the API.

Actually, I have a use case for point 3) - a need to programatically change 
Node binding value. 

In my app, I need to have buttons that change the value of a model 
property. With the exposed `bindings_` property, it is quite easy to 
achieve that. See the fiddle: http://jsfiddle.net/warpech/RZtLA/ . The HTML 
is not the cleanest, but the best we came up with.

Your recent changes to move `bindings_` behind a flag made me realise that 
using it is a poor way to achieve what I need. Yet, I haven't found a 
better solution. Would you propose more reliable solution to change bound 
values with a button?

cheers



On Tuesday, March 18, 2014 12:10:30 AM UTC+1, Rafael Weinstein wrote:
>
> Ok. These changes are now on trunk (master) of NodeBind.
>
>
> On Fri, Mar 14, 2014 at 8:59 PM, Rafael Weinstein 
> <[email protected]<javascript:>
> > wrote:
>
>> I've implemented (2) & (3) and created a new branch which contains the 
>> changes:
>>
>> https://github.com/Polymer/NodeBind/tree/noUnbind
>>
>> (here's the CL: https://codereview.appspot.com/76140044/).
>>
>> This change improved the binding benchmark (at 100% density with O.o 
>> enabled, but no compound bindings or expressions) by about 35%:
>>
>>
>> https://github.com/Polymer/TemplateBinding/blob/master/benchmark/index.html
>>
>> and the codereview-diff.html benchmark(with O.o enabled)  by about 15%:
>>
>>
>> https://github.com/Polymer/TemplateBinding/blob/master/benchmark/codereview-diff.html
>>
>> I leave it to Scott & Steve to let me know when/if Polymer-dev would like 
>> to integrate this change (by not using unbind/unbindAll anymore).
>>
>>
>>
>>  
>>
>> On Sun, Mar 9, 2014 at 10:23 AM, Rafael Weinstein 
>> <[email protected]<javascript:>
>> > wrote:
>>
>>> Hello all,
>>>
>>> I'd like to propose two repo/design changes:
>>>
>>> 1) Merge the NodeBind Repo into TemplateBinding.
>>>
>>> This will basically mean just moving the source & tests from NodeBind 
>>> into TemplateBinding. This doesn't really change the design of the system 
>>> (at least yet), but it does acknowledge that these two things really go 
>>> together. It's one less repo to deal with and it means that we can 
>>> eventually write a single pseudo-spec for the whole system and have it be 
>>> in one place.
>>>
>>> 2) Remove Node.prototype.unbind, Node.prototype.unbindAll.
>>>
>>> It's somewhat less clear to me that nodes should ever be unbind-able 
>>> (rebind-able, or imperatively bind-able beyond template instancing, for 
>>> that matter). The only use-case we've encountered for doing this is 
>>> cleaning up (shutting down observation). However, if WeakRefs become 
>>> available in ES or if TemplateBinding/NodeBind get standardized (and 
>>> therefore make weak references available from c++), cleaning up observation 
>>> can be a concern of the node itself, and not require external interaction.
>>>
>>> Thus, the current design where Node.prototype.bind() is returning a 
>>> "close-able" object is really only internal API for the prollyfill.
>>>
>>> The main motivation for doing this is perf. Unbinding and setting up the 
>>> .bindings object during construction are significant work.
>>>
>>> I know that Polymer is currently using unbind and unbindAll(), but my 
>>> proposal is for polymer to do what TemplateBinding does, which is to keep 
>>> an array of closeable objects for each fragment that will eventually need 
>>> to be cleaned up, rather than traverse a fragment and unbind all nodes.
>>>
>>> 3) Make Node.prototype.bindings run-time enable-able.
>>>
>>> Again, this is significant work for which I know of only one use case 
>>> (which is tooling -- e.g. the sandbox app).
>>>
>>> I propose that we allow the bindings of a Node to be reflectable only if 
>>> some well known switch is enabled. This is analogous to devtools using 
>>> internal APIs to enable reflection.
>>>
>>> Concerns?
>>>
>>>
>>>
>>
>

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