Richard, thanks for this, it looks powerful and a time saver.

Look forward to taking it for a spin.

Nick
 On 03/11/2014 11:24 AM, "Richard Kennard" <
[email protected]> wrote:

> Hi guys,
>
> I've recently ported my Open Source project Metawidget
> <http://metawidget.org>to Web Components/Polymer, and would really value
> your feedback.
>
> *What is Metawidget?*
>
> Metawidget is a smart widget that populates itself, at runtime, with UI
> components to match the properties of domain objects. For example, this Web
> Components code...
>
>
>> <!DOCTYPE HTML>
>> <html>
>>    <head>
>>       *<script src="metawidget-core.min.js"></script>*
>>       <style>
>>          #metawidget {
>>             border: 1px solid #cccccc;
>>             width: 250px;
>>             border-radius: 10px;
>>             padding: 10px;
>>             margin: 50px auto;
>>             display: block;
>>          }
>>       </style>
>>       <script>
>>          var person = {
>>             firstname: 'Homer',
>>             surname: 'Simpson',
>>             age: 36,
>>             save: function() {
>>
>> *document.getElementById( 'metawidget' ).save();*               console.log(
>> person );
>>             }
>>          }
>>       </script>
>>    </head>
>>    <body>
>>       *<x-metawidget id="metawidget" path="person"></x-metawidget>*
>>    </body>
>> </html>
>
>
> ...will produce...
>
>
> <https://lh3.googleusercontent.com/-t1vLRJiSDV0/VFbJ9YUvqVI/AAAAAAAABFk/2BnegKpKI28/s1600/webcomponent.png>
> The 'x-metawidget' tag is configured to inspect JSON objects, and create
> simple HTML components, by default. However you can easily swap in support
> for JSON Schema to define your UIs, or to pull in your UI definition over a
> REST service, or many other approaches. Equally you can easily swap in new
> component libraries, or different layouts, or many other third-party
> features.
>
> Metawidget is a mature project that supports over a dozen front-end
> frameworks, but Web Components is very new to me so I'd love any 'best
> practice' advice!
>
> Regards,
>
> Richard.
>
> Follow Polymer on Google+: plus.google.com/107187849809354688692
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