A Dijous, 30 de juliol de 2009, Carlos Garcia Campos va escriure: > El mar, 28-07-2009 a las 20:30 +0200, Albert Astals Cid escribió: > > > what about adding a new method to OutputDev like: > > > > > > GBool axialShadedSupportExtend(GfxAxialShading *shading); > > > > > > and of course > > > > > > GBool radialShadedSupportExetend(GfxRadialShading *shading); > > > > That would work too (minus the typo on the second function ;-) ) > > > > Albert > > Attached patch fixes it, and attached to bug #10942 there's a new patch > for radial patterns too.
Seems ok. Albert _______________________________________________ poppler mailing list [email protected] http://lists.freedesktop.org/mailman/listinfo/poppler
