Hello, In my quest to update scons I noticed that boswars currently fails at runtime due to invalid png files:
libpng warning: iCCP: known incorrect sRGB profile libpng error: IDAT: invalid distance too far back Error reading the PNG file. Can't load the graphic `graphics/ui/ui_minimap.png' This is an attempt at fixing the images using optipng (I think pngcrush could also be used, but optipng is what I had available.) It makes the build a bit longer but the game seems playable again. The exact list of broken PNGs is a courtesy of haikuports :) https://github.com/haikuports/haikuports/blob/master/games-strategy/boswars/boswars-2.7.recipe#L66 OK? P.S.: portcheck complaints are not due this patch P.P.S: if you're bothered by the c++ warning 'optimization flag ... is not supported' I'm addressing that in a following patch to build it with scons 4 Index: Makefile =================================================================== RCS file: /home/cvs/ports/games/boswars/Makefile,v retrieving revision 1.26 diff -u -p -r1.26 Makefile --- Makefile 12 Jul 2019 20:46:15 -0000 1.26 +++ Makefile 16 Oct 2021 23:33:22 -0000 @@ -7,7 +7,7 @@ DISTNAME= boswars-${V}-src PKGNAME= boswars-${V} CATEGORIES= games x11 MASTER_SITES= http://www.boswars.org/dist/releases/ -REVISION= 1 +REVISION= 2 HOMEPAGE= http://www.boswars.org/ @@ -24,7 +24,8 @@ MODULES= devel/scons \ MODSCONS_FLAGS= CPPPATH="${LOCALBASE}/include ${X11BASE}/include" \ opengl=1 -BUILD_DEPENDS= devel/sdl-image +BUILD_DEPENDS= devel/sdl-image \ + graphics/optipng LIB_DEPENDS= devel/sdl \ multimedia/libtheora \ audio/libvorbis \ @@ -34,6 +35,12 @@ LIB_DEPENDS= devel/sdl \ NO_TEST= Yes DATA_DIR= campaigns graphics intro languages maps patches scripts sounds units + +post-extract: +.for f in maps/antarticum.map/terrain.png graphics/ui/ui_*.png \ + units/radar/radar*.png units/tree*/tree*.png + optipng -force -fix ${WRKSRC}/${f} +.endfor pre-configure: @${SUBST_CMD} ${WRKSRC}/SConstruct \
