On Sun, Jan 18, 2026 at 04:14:50PM +0100, Christoph Liebender wrote:
> On 1/17/26 23:04, Tobias Heider wrote:
> > On Tue, Dec 30, 2025 at 07:33:05PM +0100, Landry Breuil wrote:
> > > Le Tue, Dec 30, 2025 at 03:21:56PM +0100, Tobias Heider a écrit :
> > > > On Tue, Mar 04, 2025 at 05:13:07PM +0100, Tobias Heider wrote:
> > > > > Hi,
> > > > > 
> > > > > here is a new port for niri [1], a scrollable-tiling Wayland 
> > > > > compositor
> > > > > heavily inspired by the PaperWM extension for Gnome.
> > > > > 
> > > > > This one is a little different than our existing wayland compositor 
> > > > > ports
> > > > > since it doesn't use wlroots but smithay [2] as its underlying 
> > > > > compositor
> > > > > library.
> > > > > 
> > > > > Smithay is written in rust and pulls in quite a few dependencies, I 
> > > > > had to
> > > > > resort to some hacks to make it pick up the patched OpenBSD compatible
> > > > > versions since most patches haven't found their way into an upstream 
> > > > > release
> > > > > yet. In the current version I fetch niri itself and all the patched
> > > > > dependencies from my forked trees on github. I already got some of 
> > > > > them
> > > > > merged upstream so I'm optimistic that we can swtich over to an 
> > > > > official
> > > > > release in the near future.
> > > > > 
> > > > > Looking forward to get some feedback.
> > > > > 
> > > > > Some open questions:
> > > > > Is there a better way to handle the rust dependencies?
> > > > > Would it make sense for a large rust package such as smithay to be a 
> > > > > separate
> > > > > port?
> > > > > I used upstream_version.date for our port version, is there a better 
> > > > > solution?
> > > > > 
> > > > > [1] https://github.com/YaLTeR/niri
> > > > > [2] https://github.com/Smithay/smithay
> > > > 
> > > > Updated it to 25.11 and thought I'd share it here for anyone interested.
> > > > 
> > > > The garbled output after exiting niri seems to be fixed and I managed to
> > > > upstream a bunch of patches in dependencies. The port is still fetching 
> > > > from
> > > > my github though and is using drm-rs and smithay from my patched forks.
> > > > 
> > > > One open issue is that xwayland-satellite will crash niri after a while,
> > > > I am still trying to figure out why.
> > > 
> > > heh, and i thought it was already imported...
> > > 
> > > LIB_DEPENDS =     devel/llvm/21
> > > 
> > > and you have the MODCARGO lines pointing at libLLVM.so commented out..
> > > are you sure that LIB_DEPENDS is needed ? if so im not sure that cant
> > > lead to other issues in ports.
> > > 
> > > note that startniri.sh should be updated now that we have proper support
> > > for XDG_RUNTIME_DIR.
> > > 
> > > with those fixed i'd be inclined to ok it so that you can maintain it in
> > > tree, and itd be good to have non-wlroots implems to play with :)
> > > 
> > > Landry
> > 
> > I removed the llvm references, fixed startniri.sh and added a bit about the
> > render-drm-device configuration in pkg/README. I was hoping I could fix it
> > but that turned out to be harder than expected so documenting the quirk
> > for now is probably the easier way to unblock this.
> > 
> > ok?
> 
> small nit in README:
> 
> > Running
> > =======
> > 
> > On OpenBSD, use the provided ${PREFIX}/bin/startniri.sh script to
> > launch niri from an text VT (xenodm must be stopped.
>                               ^                      ^
> Also, FWIW, /usr/ports/infrastructure/bin/portcheck complains:
> 
> 3 line(s) longer than 80 chars in Makefile
> executable file: files/startniri.sh
> hardcoded paths detected in pkg/README, consider using SUBST_VARS and
> TRUEPREFIX/LOCALBASE/LOCALSTATEDIR
> 
> Apart from that, it appears that niri has stopped working for me - when I
> startniri.sh, there is some log output:

Interesting. In previous versions I had SMITHAY_USE_LEGACY=1 set in
startniri.sh. Does adding that back fix it for you?
It doesn't seem to be necessary on my (amdgpu) desktop.

> 
> niri:/usr/local/lib/libinput.so.0.1: undefined symbol
> 'libevdev_event_type_from_name'
> niri:/usr/local/lib/libinput.so.0.1: undefined symbol
> 'libevdev_event_type_get_max'
> niri:/usr/local/lib/libinput.so.0.1: undefined symbol
> 'libevdev_event_code_from_name'
> niri:/usr/local/lib/libinput.so.0.1: undefined symbol
> 'libevdev_property_from_name'
> 2026-01-18T15:03:08.886605Z  INFO niri: starting version 25.11 (71174535441)
> 2026-01-18T15:03:09.029946Z DEBUG niri_config: loaded config from
> "/home/chris/.config/niri/config.kdl"
> 2026-01-18T15:03:09.996876Z DEBUG niri::backend::tty: attempting to use
> render node from config: "/dev/dri/renderD128"
> 2026-01-18T15:03:09.997186Z  INFO niri::backend::tty: using as the render
> node: "/dev/dri/renderD128"
> 2026-01-18T15:03:10.101200Z  WARN niri::backend::tty: primary node is
> missing, display-only devices may not work
> 2026-01-18T15:03:10.101248Z  INFO niri: listening on Wayland socket:
> wayland-1
> 2026-01-18T15:03:10.101253Z  INFO niri: IPC listening on:
> /tmp/run/user/1000/niri.wayland-1.43573.sock
> 2026-01-18T15:03:10.103725Z  WARN niri::utils::xwayland::satellite: error
> spawning xwayland-satellite at "xwayland-satellite", disabling integration:
> No such file or directory (os error 2)
> 
> ... and nothing happens. I can send an interrupt with ctrl+c to end the
> process, which wasn't the case before, where starting niri would catch any
> input to the terminal.
> 
> Apart from following -current, I haven't really done anything to "actively
> break" my niri install though. Possibly relevant parts in my config.kdl are:
> 
> debug {
>     render-drm-device "/dev/dri/renderD128"
> }
> 
> environment {
>     LC_CTYPE "de_DE.UTF-8"
> }
> 
> spawn-sh-at-startup "swaybg -i ~/bg.jpg -m fill"
> 
> I have attached the full config for the curious.

> // This config is in the KDL format: https://kdl.dev
> // "/-" comments out the following node.
> // Check the wiki for a full description of the configuration:
> // https://github.com/YaLTeR/niri/wiki/Configuration:-Overview
> 
> // Input device configuration.
> // Find the full list of options on the wiki:
> // https://github.com/YaLTeR/niri/wiki/Configuration:-Input
> debug {
>       render-drm-device "/dev/dri/renderD128"
> }
> 
> environment {
>     LC_CTYPE "de_DE.UTF-8"
> }
> 
> //spawn-at-startup "waybar"
> spawn-sh-at-startup "swaybg -i ~/bg.jpg -m fill"
> 
> input {
>     keyboard {
>         xkb {
>             // You can set rules, model, layout, variant and options.
>             // For more information, see xkeyboard-config(7).
> 
>             // For example:
>             layout "de"
>             // options "grp:win_space_toggle,compose:ralt,ctrl:nocaps"
>         }
>     }
> 
>     // Next sections include libinput settings.
>     // Omitting settings disables them, or leaves them at their default 
> values.
>     touchpad {
>         // off
>         // tap
>         // dwt
>         // dwtp
>         // drag false
>         // drag-lock
>         natural-scroll
>         // accel-speed 0.2
>         // accel-profile "flat"
>         // scroll-method "two-finger"
>         // disabled-on-external-mouse
>     }
> 
>     mouse {
>         // off
>         // natural-scroll
>         // accel-speed 0.2
>         // accel-profile "flat"
>         // scroll-method "no-scroll"
>     }
> 
>     trackpoint {
>         // off
>         // natural-scroll
>         // accel-speed 0.2
>         // accel-profile "flat"
>         // scroll-method "on-button-down"
>         // scroll-button 273
>         // middle-emulation
>     }
> 
>     // Uncomment this to make the mouse warp to the center of newly focused 
> windows.
>     // warp-mouse-to-focus
> 
>     // Focus windows and outputs automatically when moving the mouse into 
> them.
>     // Setting max-scroll-amount="0%" makes it work only on windows already 
> fully on screen.
>     // focus-follows-mouse max-scroll-amount="0%"
>     focus-follows-mouse
> }
> 
> // You can configure outputs by their name, which you can find
> // by running `niri msg outputs` while inside a niri instance.
> // The built-in laptop monitor is usually called "eDP-1".
> // Find more information on the wiki:
> // https://github.com/YaLTeR/niri/wiki/Configuration:-Outputs
> // Remember to uncomment the node by removing "/-"!
> /-output "eDP-1" {
>     // Uncomment this line to disable this output.
>     // off
> 
>     // Resolution and, optionally, refresh rate of the output.
>     // The format is "<width>x<height>" or "<width>x<height>@<refresh rate>".
>     // If the refresh rate is omitted, niri will pick the highest refresh rate
>     // for the resolution.
>     // If the mode is omitted altogether or is invalid, niri will pick one 
> automatically.
>     // Run `niri msg outputs` while inside a niri instance to list all 
> outputs and their modes.
>     mode "[email protected]"
> 
>     // You can use integer or fractional scale, for example use 1.5 for 150% 
> scale.
>     scale 2
> 
>     // Transform allows to rotate the output counter-clockwise, valid values 
> are:
>     // normal, 90, 180, 270, flipped, flipped-90, flipped-180 and flipped-270.
>     transform "normal"
> 
>     // Position of the output in the global coordinate space.
>     // This affects directional monitor actions like "focus-monitor-left", 
> and cursor movement.
>     // The cursor can only move between directly adjacent outputs.
>     // Output scale and rotation has to be taken into account for positioning:
>     // outputs are sized in logical, or scaled, pixels.
>     // For example, a 3840×2160 output with scale 2.0 will have a logical 
> size of 1920×1080,
>     // so to put another output directly adjacent to it on the right, set its 
> x to 1920.
>     // If the position is unset or results in an overlap, the output is 
> instead placed
>     // automatically.
>     position x=1280 y=0
> }
> 
> // Settings that influence how windows are positioned and sized.
> // Find more information on the wiki:
> // https://github.com/YaLTeR/niri/wiki/Configuration:-Layout
> layout {
>     // Set gaps around windows in logical pixels.
>     gaps 12
> 
>     // When to center a column when changing focus, options are:
>     // - "never", default behavior, focusing an off-screen column will keep 
> at the left
>     //   or right edge of the screen.
>     // - "always", the focused column will always be centered.
>     // - "on-overflow", focusing a column will center it if it doesn't fit
>     //   together with the previously focused column.
>     center-focused-column "never"
> 
>     // You can customize the widths that "switch-preset-column-width" (Mod+R) 
> toggles between.
>     preset-column-widths {
>         // Proportion sets the width as a fraction of the output width, 
> taking gaps into account.
>         // For example, you can perfectly fit four windows sized "proportion 
> 0.25" on an output.
>         // The default preset widths are 1/3, 1/2 and 2/3 of the output.
>         proportion 0.33333
>         proportion 0.5
>         proportion 0.66667
> 
>         // Fixed sets the width in logical pixels exactly.
>         // fixed 1920
>     }
> 
>     // You can also customize the heights that "switch-preset-window-height" 
> (Mod+Shift+R) toggles between.
>     // preset-window-heights { }
> 
>     // You can change the default width of the new windows.
>     default-column-width { proportion 0.5; }
>     // If you leave the brackets empty, the windows themselves will decide 
> their initial width.
>     // default-column-width {}
> 
>     // By default focus ring and border are rendered as a solid background 
> rectangle
>     // behind windows. That is, they will show up through semitransparent 
> windows.
>     // This is because windows using client-side decorations can have an 
> arbitrary shape.
>     //
>     // If you don't like that, you should uncomment `prefer-no-csd` below.
>     // Niri will draw focus ring and border *around* windows that agree to 
> omit their
>     // client-side decorations.
>     //
>     // Alternatively, you can override it with a window rule called
>     // `draw-border-with-background`.
> 
>     // You can change how the focus ring looks.
>     focus-ring {
>         // Uncomment this line to disable the focus ring.
>         // off
> 
>         // How many logical pixels the ring extends out from the windows.
>         width 2
> 
>         // Colors can be set in a variety of ways:
>         // - CSS named colors: "red"
>         // - RGB hex: "#rgb", "#rgba", "#rrggbb", "#rrggbbaa"
>         // - CSS-like notation: "rgb(255, 127, 0)", rgba(), hsl() and a few 
> others.
> 
>         // Color of the ring on the active monitor.
>         active-color "#7fc8ff"
> 
>         // Color of the ring on inactive monitors.
>         inactive-color "#505050"
> 
>         // You can also use gradients. They take precedence over solid colors.
>         // Gradients are rendered the same as CSS linear-gradient(angle, 
> from, to).
>         // The angle is the same as in linear-gradient, and is optional,
>         // defaulting to 180 (top-to-bottom gradient).
>         // You can use any CSS linear-gradient tool on the web to set these 
> up.
>         // Changing the color space is also supported, check the wiki for 
> more info.
>         //
>         // active-gradient from="#80c8ff" to="#bbddff" angle=45
> 
>         // You can also color the gradient relative to the entire view
>         // of the workspace, rather than relative to just the window itself.
>         // To do that, set relative-to="workspace-view".
>         //
>         // inactive-gradient from="#505050" to="#808080" angle=45 
> relative-to="workspace-view"
>     }
> 
>     // You can also add a border. It's similar to the focus ring, but always 
> visible.
>     border {
>         // The settings are the same as for the focus ring.
>         // If you enable the border, you probably want to disable the focus 
> ring.
>         off
> 
>         width 4
>         active-color "#ffc87f"
>         inactive-color "#505050"
> 
>         // active-gradient from="#ffbb66" to="#ffc880" angle=45 
> relative-to="workspace-view"
>         // inactive-gradient from="#505050" to="#808080" angle=45 
> relative-to="workspace-view"
>     }
> 
>     // You can enable drop shadows for windows.
>     shadow {
>         // Uncomment the next line to enable shadows.
>         on
> 
>         // By default, the shadow draws only around its window, and not 
> behind it.
>         // Uncomment this setting to make the shadow draw behind its window.
>         //
>         // Note that niri has no way of knowing about the CSD window corner
>         // radius. It has to assume that windows have square corners, leading 
> to
>         // shadow artifacts inside the CSD rounded corners. This setting fixes
>         // those artifacts.
>         // 
>         // However, instead you may want to set prefer-no-csd and/or
>         // geometry-corner-radius. Then, niri will know the corner radius and
>         // draw the shadow correctly, without having to draw it behind the
>         // window. These will also remove client-side shadows if the window
>         // draws any.
>         // 
>         // draw-behind-window true
> 
>         // You can change how shadows look. The values below are in logical
>         // pixels and match the CSS box-shadow properties.
> 
>         // Softness controls the shadow blur radius.
>         softness 30
> 
>         // Spread expands the shadow.
>         spread 5
> 
>         // Offset moves the shadow relative to the window.
>         offset x=0 y=5
> 
>         // You can also change the shadow color and opacity.
>         color "#0007"
>     }
> 
>     // Struts shrink the area occupied by windows, similarly to layer-shell 
> panels.
>     // You can think of them as a kind of outer gaps. They are set in logical 
> pixels.
>     // Left and right struts will cause the next window to the side to always 
> be visible.
>     // Top and bottom struts will simply add outer gaps in addition to the 
> area occupied by
>     // layer-shell panels and regular gaps.
>     struts {
>         // left 64
>         // right 64
>         // top 64
>         // bottom 64
>     }
> }
> 
> // Uncomment this line to ask the clients to omit their client-side 
> decorations if possible.
> // If the client will specifically ask for CSD, the request will be honored.
> // Additionally, clients will be informed that they are tiled, removing some 
> client-side rounded corners.
> // This option will also fix border/focus ring drawing behind some 
> semitransparent windows.
> // After enabling or disabling this, you need to restart the apps for this to 
> take effect.
> prefer-no-csd
> 
> // You can change the path where screenshots are saved.
> // A ~ at the front will be expanded to the home directory.
> // The path is formatted with strftime(3) to give you the screenshot date and 
> time.
> screenshot-path "~/Pictures/Screenshots/Screenshot from %Y-%m-%d %H-%M-%S.png"
> 
> // You can also set this to null to disable saving screenshots to disk.
> // screenshot-path null
> 
> // Animation settings.
> // The wiki explains how to configure individual animations:
> // https://github.com/YaLTeR/niri/wiki/Configuration:-Animations
> animations {
>     // Uncomment to turn off all animations.
>     // off
> 
>     // Slow down all animations by this factor. Values below 1 speed them up 
> instead.
>     // slowdown 3.0
> }
> 
> // Window rules let you adjust behavior for individual windows.
> // Find more information on the wiki:
> // https://github.com/YaLTeR/niri/wiki/Configuration:-Window-Rules
> 
> // Work around WezTerm's initial configure bug
> // by setting an empty default-column-width.
> window-rule {
>     // This regular expression is intentionally made as specific as possible,
>     // since this is the default config, and we want no false positives.
>     // You can get away with just app-id="wezterm" if you want.
>     match app-id=r#"^org\.wezfurlong\.wezterm$"#
>     default-column-width {}
> }
> 
> // Open the Firefox picture-in-picture player as floating by default.
> window-rule {
>     // This app-id regular expression will work for both:
>     // - host Firefox (app-id is "firefox")
>     // - Flatpak Firefox (app-id is "org.mozilla.firefox")
>     match app-id=r#"firefox$"# title="^Picture-in-Picture$"
>     open-floating true
> }
> 
> // Example: block out two password managers from screen capture.
> // (This example rule is commented out with a "/-" in front.)
> /-window-rule {
>     match app-id=r#"^org\.keepassxc\.KeePassXC$"#
>     match app-id=r#"^org\.gnome\.World\.Secrets$"#
> 
>     block-out-from "screen-capture"
> 
>     // Use this instead if you want them visible on third-party screenshot 
> tools.
>     // block-out-from "screencast"
> }
> 
> // Example: enable rounded corners for all windows.
> // (This example rule is commented out with a "/-" in front.)
> /-window-rule {
>     geometry-corner-radius 12
>     clip-to-geometry true
> }
> 
> binds {
>     // Keys consist of modifiers separated by + signs, followed by an XKB key 
> name
>     // in the end. To find an XKB name for a particular key, you may use a 
> program
>     // like wev.
>     //
>     // "Mod" is a special modifier equal to Super when running on a TTY, and 
> to Alt
>     // when running as a winit window.
>     //
>     // Most actions that you can bind here can also be invoked 
> programmatically with
>     // `niri msg action do-something`.
> 
>     // Mod-Shift-/, which is usually the same as Mod-?,
>     // shows a list of important hotkeys.
>     Mod+Shift+Slash { show-hotkey-overlay; }
> 
>     // Suggested binds for running programs: terminal, app launcher, screen 
> locker.
>     Mod+Return { spawn "foot"; }
>     Mod+Space { spawn "wofi" "--show" "drun"; }
>     Super+Alt+L { spawn "swaylock"; }
> 
>     // You can also use a shell. Do this if you need pipes, multiple 
> commands, etc.
>     // Note: the entire command goes as a single argument in the end.
>     // Mod+T { spawn "bash" "-c" "notify-send hello && exec alacritty"; }
> 
>     // Example volume keys mappings for PipeWire & WirePlumber.
>     // The allow-when-locked=true property makes them work even when the 
> session is locked.
>     XF86AudioRaiseVolume allow-when-locked=true { spawn "wpctl" "set-volume" 
> "@DEFAULT_AUDIO_SINK@" "0.1+"; }
>     XF86AudioLowerVolume allow-when-locked=true { spawn "wpctl" "set-volume" 
> "@DEFAULT_AUDIO_SINK@" "0.1-"; }
>     XF86AudioMute        allow-when-locked=true { spawn "wpctl" "set-mute" 
> "@DEFAULT_AUDIO_SINK@" "toggle"; }
>     XF86AudioMicMute     allow-when-locked=true { spawn "wpctl" "set-mute" 
> "@DEFAULT_AUDIO_SOURCE@" "toggle"; }
> 
>     Mod+Q { close-window; }
> 
>     Mod+Left  { focus-column-left; }
>     Mod+Down  { focus-window-down; }
>     Mod+Up    { focus-window-up; }
>     Mod+Right { focus-column-right; }
>     Mod+H     { focus-column-left; }
>     Mod+J     { focus-window-down; }
>     Mod+K     { focus-window-up; }
>     Mod+L     { focus-column-right; }
> 
>     Mod+Ctrl+Left  { move-column-left; }
>     Mod+Ctrl+Down  { move-window-down; }
>     Mod+Ctrl+Up    { move-window-up; }
>     Mod+Ctrl+Right { move-column-right; }
>     Mod+Ctrl+H     { move-column-left; }
>     Mod+Ctrl+J     { move-window-down; }
>     Mod+Ctrl+K     { move-window-up; }
>     Mod+Ctrl+L     { move-column-right; }
> 
>     // Alternative commands that move across workspaces when reaching
>     // the first or last window in a column.
>     // Mod+J     { focus-window-or-workspace-down; }
>     // Mod+K     { focus-window-or-workspace-up; }
>     // Mod+Ctrl+J     { move-window-down-or-to-workspace-down; }
>     // Mod+Ctrl+K     { move-window-up-or-to-workspace-up; }
> 
>     Mod+Home { focus-column-first; }
>     Mod+End  { focus-column-last; }
>     Mod+Ctrl+Home { move-column-to-first; }
>     Mod+Ctrl+End  { move-column-to-last; }
> 
>     Mod+Shift+Left  { focus-monitor-left; }
>     Mod+Shift+Down  { focus-monitor-down; }
>     Mod+Shift+Up    { focus-monitor-up; }
>     Mod+Shift+Right { focus-monitor-right; }
>     Mod+Shift+H     { focus-monitor-left; }
>     Mod+Shift+J     { focus-monitor-down; }
>     Mod+Shift+K     { focus-monitor-up; }
>     Mod+Shift+L     { focus-monitor-right; }
> 
>     Mod+Shift+Ctrl+Left  { move-column-to-monitor-left; }
>     Mod+Shift+Ctrl+Down  { move-column-to-monitor-down; }
>     Mod+Shift+Ctrl+Up    { move-column-to-monitor-up; }
>     Mod+Shift+Ctrl+Right { move-column-to-monitor-right; }
>     Mod+Shift+Ctrl+H     { move-column-to-monitor-left; }
>     Mod+Shift+Ctrl+J     { move-column-to-monitor-down; }
>     Mod+Shift+Ctrl+K     { move-column-to-monitor-up; }
>     Mod+Shift+Ctrl+L     { move-column-to-monitor-right; }
> 
>     // Alternatively, there are commands to move just a single window:
>     // Mod+Shift+Ctrl+Left  { move-window-to-monitor-left; }
>     // ...
> 
>     // And you can also move a whole workspace to another monitor:
>     // Mod+Shift+Ctrl+Left  { move-workspace-to-monitor-left; }
>     // ...
> 
>     Mod+Page_Down      { focus-workspace-down; }
>     Mod+Page_Up        { focus-workspace-up; }
>     Mod+U              { focus-workspace-down; }
>     Mod+I              { focus-workspace-up; }
>     Mod+Ctrl+Page_Down { move-column-to-workspace-down; }
>     Mod+Ctrl+Page_Up   { move-column-to-workspace-up; }
>     Mod+Ctrl+U         { move-column-to-workspace-down; }
>     Mod+Ctrl+I         { move-column-to-workspace-up; }
> 
>     // Alternatively, there are commands to move just a single window:
>     // Mod+Ctrl+Page_Down { move-window-to-workspace-down; }
>     // ...
> 
>     Mod+Shift+Page_Down { move-workspace-down; }
>     Mod+Shift+Page_Up   { move-workspace-up; }
>     Mod+Shift+U         { move-workspace-down; }
>     Mod+Shift+I         { move-workspace-up; }
> 
>     // You can bind mouse wheel scroll ticks using the following syntax.
>     // These binds will change direction based on the natural-scroll setting.
>     //
>     // To avoid scrolling through workspaces really fast, you can use
>     // the cooldown-ms property. The bind will be rate-limited to this value.
>     // You can set a cooldown on any bind, but it's most useful for the wheel.
>     Mod+WheelScrollDown      cooldown-ms=150 { focus-workspace-down; }
>     Mod+WheelScrollUp        cooldown-ms=150 { focus-workspace-up; }
>     Mod+Ctrl+WheelScrollDown cooldown-ms=150 { move-column-to-workspace-down; 
> }
>     Mod+Ctrl+WheelScrollUp   cooldown-ms=150 { move-column-to-workspace-up; }
> 
>     Mod+WheelScrollRight      { focus-column-right; }
>     Mod+WheelScrollLeft       { focus-column-left; }
>     Mod+Ctrl+WheelScrollRight { move-column-right; }
>     Mod+Ctrl+WheelScrollLeft  { move-column-left; }
> 
>     // Usually scrolling up and down with Shift in applications results in
>     // horizontal scrolling; these binds replicate that.
>     Mod+Shift+WheelScrollDown      { focus-column-right; }
>     Mod+Shift+WheelScrollUp        { focus-column-left; }
>     Mod+Ctrl+Shift+WheelScrollDown { move-column-right; }
>     Mod+Ctrl+Shift+WheelScrollUp   { move-column-left; }
> 
>     // Similarly, you can bind touchpad scroll "ticks".
>     // Touchpad scrolling is continuous, so for these binds it is split into
>     // discrete intervals.
>     // These binds are also affected by touchpad's natural-scroll, so these
>     // example binds are "inverted", since we have natural-scroll enabled for
>     // touchpads by default.
>     // Mod+TouchpadScrollDown { spawn "wpctl" "set-volume" 
> "@DEFAULT_AUDIO_SINK@" "0.02+"; }
>     // Mod+TouchpadScrollUp   { spawn "wpctl" "set-volume" 
> "@DEFAULT_AUDIO_SINK@" "0.02-"; }
> 
>     // You can refer to workspaces by index. However, keep in mind that
>     // niri is a dynamic workspace system, so these commands are kind of
>     // "best effort". Trying to refer to a workspace index bigger than
>     // the current workspace count will instead refer to the bottommost
>     // (empty) workspace.
>     //
>     // For example, with 2 workspaces + 1 empty, indices 3, 4, 5 and so on
>     // will all refer to the 3rd workspace.
>     Mod+1 { focus-workspace 1; }
>     Mod+2 { focus-workspace 2; }
>     Mod+3 { focus-workspace 3; }
>     Mod+4 { focus-workspace 4; }
>     Mod+5 { focus-workspace 5; }
>     Mod+6 { focus-workspace 6; }
>     Mod+7 { focus-workspace 7; }
>     Mod+8 { focus-workspace 8; }
>     Mod+9 { focus-workspace 9; }
>     Mod+Ctrl+1 { move-column-to-workspace 1; }
>     Mod+Ctrl+2 { move-column-to-workspace 2; }
>     Mod+Ctrl+3 { move-column-to-workspace 3; }
>     Mod+Ctrl+4 { move-column-to-workspace 4; }
>     Mod+Ctrl+5 { move-column-to-workspace 5; }
>     Mod+Ctrl+6 { move-column-to-workspace 6; }
>     Mod+Ctrl+7 { move-column-to-workspace 7; }
>     Mod+Ctrl+8 { move-column-to-workspace 8; }
>     Mod+Ctrl+9 { move-column-to-workspace 9; }
> 
>     // Alternatively, there are commands to move just a single window:
>     // Mod+Ctrl+1 { move-window-to-workspace 1; }
> 
>     // Switches focus between the current and the previous workspace.
>     // Mod+Tab { focus-workspace-previous; }
> 
>     // The following binds move the focused window in and out of a column.
>     // If the window is alone, they will consume it into the nearby column to 
> the side.
>     // If the window is already in a column, they will expel it out.
>     Mod+BracketLeft  { consume-or-expel-window-left; }
>     Mod+BracketRight { consume-or-expel-window-right; }
> 
>     // Consume one window from the right to the bottom of the focused column.
>     Mod+Comma  { consume-window-into-column; }
>     // Expel the bottom window from the focused column to the right.
>     Mod+Period { expel-window-from-column; }
> 
>     Mod+R { switch-preset-column-width; }
>     Mod+Shift+R { switch-preset-window-height; }
>     Mod+Ctrl+R { reset-window-height; }
>     Mod+F { maximize-column; }
>     Mod+Shift+F { fullscreen-window; }
> 
>     // Expand the focused column to space not taken up by other fully visible 
> columns.
>     // Makes the column "fill the rest of the space".
>     Mod+Ctrl+F { expand-column-to-available-width; }
> 
>     Mod+C { center-column; }
> 
>     // Finer width adjustments.
>     // This command can also:
>     // * set width in pixels: "1000"
>     // * adjust width in pixels: "-5" or "+5"
>     // * set width as a percentage of screen width: "25%"
>     // * adjust width as a percentage of screen width: "-10%" or "+10%"
>     // Pixel sizes use logical, or scaled, pixels. I.e. on an output with 
> scale 2.0,
>     // set-column-width "100" will make the column occupy 200 physical screen 
> pixels.
>     Mod+Minus { set-column-width "-10%"; }
>     Mod+Equal { set-column-width "+10%"; }
> 
>     // Finer height adjustments when in column with other windows.
>     Mod+Shift+Minus { set-window-height "-10%"; }
>     Mod+Shift+Equal { set-window-height "+10%"; }
> 
>     // Move the focused window between the floating and the tiling layout.
>     Mod+V       { toggle-window-floating; }
>     Mod+Shift+V { switch-focus-between-floating-and-tiling; }
> 
>     // Toggle tabbed column display mode.
>     // Windows in this column will appear as vertical tabs,
>     // rather than stacked on top of each other.
>     Mod+W { toggle-column-tabbed-display; }
> 
>     // Actions to switch layouts.
>     // Note: if you uncomment these, make sure you do NOT have
>     // a matching layout switch hotkey configured in xkb options above.
>     // Having both at once on the same hotkey will break the switching,
>     // since it will switch twice upon pressing the hotkey (once by xkb, once 
> by niri).
>     // Mod+Space       { switch-layout "next"; }
>     // Mod+Shift+Space { switch-layout "prev"; }
> 
>     Print { screenshot; }
>     Ctrl+Print { screenshot-screen; }
>     Alt+Print { screenshot-window; }
> 
>     // Applications such as remote-desktop clients and software KVM switches 
> may
>     // request that niri stops processing the keyboard shortcuts defined here
>     // so they may, for example, forward the key presses as-is to a remote 
> machine.
>     // It's a good idea to bind an escape hatch to toggle the inhibitor,
>     // so a buggy application can't hold your session hostage.
>     //
>     // The allow-inhibiting=false property can be applied to other binds as 
> well,
>     // which ensures niri always processes them, even when an inhibitor is 
> active.
>     Mod+Escape allow-inhibiting=false { toggle-keyboard-shortcuts-inhibit; }
> 
>     // The quit action will show a confirmation dialog to avoid accidental 
> exits.
>     Mod+Shift+E { quit; }
>     Ctrl+Alt+Delete { quit; }
> 
>     // Powers off the monitors. To turn them back on, do any input like
>     // moving the mouse or pressing any other key.
>     Mod+Shift+P { power-off-monitors; }
> }

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