På tirsdag 20. oktober 2026 kl. 01:46, skrev Thomas Frohwein
<[email protected]>:

> Hi,
>
> I would like to propose importing games/rare-launcher. This is a
> python-based project that implements an open-source client for the Epic
> Games Store [1]. It's useful for anyone who has an account there. It
> uses games/legendary as the backend for interaction with Epic Games
> Store. To log in, it opens a web browser where you have to be logged
> into the Epic Games Store to then carry this over to the launcher (you
> may need to run `legendary auth` in the command line for this).
>
> Once authenticated, it provides a nice, visual library of the games
> owned on the store, with options to download, customize, and launch. It
> even takes care of the Epic Games Services integration. Online
> multiplayer through Epic's infrastructure looks like it's functional (I
> haven't tried multiplayer for real because of lack of popular
> multiplayer games in my library).
>
> It is still a little buggy here and there and may sometimes need a
> restart. It will automatically launch games with wine if configured so
> in the settings which works quite well. Occasionally it wants to start
> the 32bit version, in which case some manual intervention may be needed.
>
> Some games don't work, but with this and wine I've launched the
> following successfully: Civilization VI, Shadow of the Tomb Raider,
> Super Meat Boy Forever, Songs of Silence, The Witness, Vampire
> Survivors, World of Goo.
>
> ok?
>
> [1] https://store.epicgames.com/
>

Built/tested on current/amd64 with privsep.

Looks fine on sway. Don't have an account so didn't get far, but maybe
I should have took those free monthly games after all.

Hope this helps. May you stay cool and safe.
--
yaydn

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