On Tue, 27 Oct 2026 07:21:55 -0700
Thomas Frohwein <[email protected]> wrote:

> On Mon, 19 Oct 2026 16:44:57 -0700
> Thomas Frohwein <[email protected]> wrote:
> 
> > Hi,
> > 
> > I would like to propose importing games/rare-launcher. This is a
> > python-based project that implements an open-source client for the
> > Epic Games Store [1]. It's useful for anyone who has an account
> > there. It uses games/legendary as the backend for interaction with
> > Epic Games Store. To log in, it opens a web browser where you have
> > to be logged into the Epic Games Store to then carry this over to
> > the launcher (you may need to run `legendary auth` in the command
> > line for this).
> > 
> > Once authenticated, it provides a nice, visual library of the games
> > owned on the store, with options to download, customize, and launch.
> > It even takes care of the Epic Games Services integration. Online
> > multiplayer through Epic's infrastructure looks like it's functional
> > (I haven't tried multiplayer for real because of lack of popular
> > multiplayer games in my library).
> > 
> > It is still a little buggy here and there and may sometimes need a
> > restart. It will automatically launch games with wine if configured
> > so in the settings which works quite well. Occasionally it wants to
> > start the 32bit version, in which case some manual intervention may
> > be needed.
> > 
> > Some games don't work, but with this and wine I've launched the
> > following successfully: Civilization VI, Shadow of the Tomb Raider,
> > Super Meat Boy Forever, Songs of Silence, The Witness, Vampire
> > Survivors, World of Goo.
> > 
> > ok?
> > 
> > [1] https://store.epicgames.com/  

*ping*

Attachment: rare-launcher.tgz
Description: application/compressed-tar

Reply via email to