On Thu, 13 Dec 2007, Andrés wrote:
there's already games/prboom, so why another Doom-engine?
Because someone ported it?
I don't get this "there's already a ported implementation of <idea>".
Sounds like monopoly.
IMHO, any quality port (as in: compiles, runs fine) should be included.
With a quick glance they seemed quite the same
and I can say prboom works good, so why not improve
existing?
I'm not saying it shouldn't be imported, I'm just
wondering what makes chocolate-doom better than
existing prboom.
--
Antti Harri