On Fri, Apr 30, 2010 at 07:24:49PM +0300, Antti Harri wrote:
> On Fri, 30 Apr 2010, Jacob Meuser wrote:
> 
> >On Fri, Apr 30, 2010 at 11:18:38AM +0000, Jacob Meuser wrote:
> [...]
> >>plain 'aucat -l' ends up with too large of a block size, but
> >>e.g. 'aucat -l -z 512' works like a charm.
> >
> >and now with changes to make sure libsndio gets linked in.  I was using
> >the sdl flavor.  also just a touch of WANTLIB cleanup and unused
> >patch removal.
> >
> >I think this should be the last version :)
> 
> Hi,
> 
> for me it works but produces garbled sound regardless
> of having "-z 512" or not.
>

again, like on the uae post, there is a cleaned up version of
the original quake/quakeworld code in a project called tyr-quake,
and its only goal is to improve the original code without
introducing fluff. the only issue i have with it after building
is sound actually. so offtopic, but perhaps jason if you play
quake a lot you might want to check it out, i have some old files
from the last time i played with porting available here:

http://slipgate.org/ports/wip/tyrquake/

again, i realize you are just trying to clean teh tree of non
friendly audio ports so i'm not trying to stack any workloads,
just sharing ideas as i seem them come up :D cheers,

-ryan 

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