Excerpts from Ryan Freeman's message of Thu Aug 19 21:48:10 -0700 2010:
> Excerpts from Alf Schlichting's message of Thu Aug 19 00:41:27 -0700 2010:
> > On Sun, Aug 15, 2010 at 10:12:54PM -0700, Ryan Freeman wrote:
> > > Excerpts from Ryan Freeman's message of Sat May 02 02:42:32 -0700 2009:
> > > > hello ports@
> > > > 
> > > > attached is an updated port from my original 'random svn checkout'
> > > > port, thankfully they finally released a new complete version, 1.36.
> > > > 
> > > > builds and runs/plays great here on i386.
> > > > 
> > > bump! just thought i'd revisit this and inform that i still use this
> > > port after over a year and through all snapshots, its only become 
> > > better. present day sees quake3 running smooth as silk on my t41p,
> > > next to no sound issues (aucat -l -v 103 -b 1024 -z 512) and
> > > i regularly use it to play the urban terror mod. i will reattach
> > > for convenience sake, any additional comments at this time?
> > > 
> > btw, what's the purpose of patch-code_sdl_sdl_snd_c ?
> > It gives me 1-2/10 sec sound delay (or even more) that I do not have 
> > when deleting this patch (I have no idea of sound stuffr;).
> >
> 
> hm that was pulled in as a suggestion in the original submission
> of this port. it was from openarena, which i now see does not have
> it and has many patch changes. i'm checking through them all now and
> updating ioquake3 to use the newest patches and going to see how that
> plays out. strange thing that sdl patch was originally to help sound
> but with a stuttering issue. i'll post update when i have something
> working and improved.

included previous conversation as I did not realise it did not make
it to the list. attached is an updated version of my ioquake3 port,
this as Mr Schlichting pointed out does not use the sdl_snd_c patch
anymore, and I decided to sync all patches with the latest for
openarena, as they do share a very similar codebase. I also opted
to include Jacob Meuser's snd_sndio.c which worked without a hitch,
this is working even smoother now esp in regards to sound. I'll be
testing it more myself, comments?

-ryan

Attachment: ioquake3.tgz
Description: GNU Unix tar archive

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