On Thursday 28 October 2010 06:53:49 Kirill Bychkov wrote: > > LANG=C is a valid LANG. In that case, it should default to the default > > language (most commonly English). > > It SHOULD, but it doesn't. It's ignoring .mo files with translations. > Setting env LANG=en_EN makes it work. env LANG=ru_RU works too.
The game works like it is supposed to work. The problem is how the upstream handled the translations. The (english) strings are right inside the code, however long strings like the intro are handled differently. I'm not sure if it's worth fixing. I would just mention something in Readme.OpenBSD about setting $LANG and get on with it. -- Antti Harri