Overall this seems to work really well on i386, the sound on the
other quake port is unuseable this one is fine.

Played through all of episode 1 without problem and a bunch
of the slide mod.  It seems that loading unknown maps
from the in game console cause it to segfault however:

map slide9
Received signal 11, exiting...

though the process still runs after?

5144 jsg       64    0   22M   21M run       -         9:18 50.24% tyr-glquake

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