On Sun, Oct 9, 2011 at 1:25 AM, Anthony J. Bentley
<[email protected]> wrote:
> 2011/10/8 Kirill Bychkov <[email protected]>:
>> And another one from my tree.
>>
>> MegaGlest-3.5.2.4 is a 3D-real-time strategy game, where you control the
>> armies of one of seven different factions: Tech, Magic, Egyptians, Indians,
>> Norsemen, Persian or Romans. MegaGlest is heavily based on the widely known
>> Glest, which it forked from in early 2010.
>>
>> Works only on intel archs.
>> OK to commit?
>
> I get only a black screen on amd64 (Radeon HD 4350).

Similar results (black screen + freeze on startup) with some other
ports, including violetland, games/frogatto, games/openarena, and my
own as-yet-unreleased mupen64plus port. I have no idea what the
problem is, but all of the above use OpenGL.

> Worked on i386, but the mouse moved too fast, so I had to export
> SDL_VIDEO_X11_DGAMOUSE=0 in my environment.

Upstream seems to know about this issue:
http://glest.org/glest_board/index.php?topic=5242.msg43977#msg43977

So it might be worth adding a README for those who encounter it:

-----
$OpenBSD: README.template,v 1.4 2011/06/02 13:44:40 ajacoutot Exp $

+-----------------------------------------------------------------------
| Running ${FULLPKGNAME} on OpenBSD
+-----------------------------------------------------------------------

Sensitive pointer
=================
If the pointer moves too fast, set this variable in your environment:

SDL_VIDEO_X11_DGAMOUSE=0
-----

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