On Sun, Oct 9, 2011 at 1:25 AM, Anthony J. Bentley <[email protected]> wrote: > 2011/10/8 Kirill Bychkov <[email protected]>: >> And another one from my tree. >> >> MegaGlest-3.5.2.4 is a 3D-real-time strategy game, where you control the >> armies of one of seven different factions: Tech, Magic, Egyptians, Indians, >> Norsemen, Persian or Romans. MegaGlest is heavily based on the widely known >> Glest, which it forked from in early 2010. >> >> Works only on intel archs. >> OK to commit? > > I get only a black screen on amd64 (Radeon HD 4350).
Similar results (black screen + freeze on startup) with some other ports, including violetland, games/frogatto, games/openarena, and my own as-yet-unreleased mupen64plus port. I have no idea what the problem is, but all of the above use OpenGL. > Worked on i386, but the mouse moved too fast, so I had to export > SDL_VIDEO_X11_DGAMOUSE=0 in my environment. Upstream seems to know about this issue: http://glest.org/glest_board/index.php?topic=5242.msg43977#msg43977 So it might be worth adding a README for those who encounter it: ----- $OpenBSD: README.template,v 1.4 2011/06/02 13:44:40 ajacoutot Exp $ +----------------------------------------------------------------------- | Running ${FULLPKGNAME} on OpenBSD +----------------------------------------------------------------------- Sensitive pointer ================= If the pointer moves too fast, set this variable in your environment: SDL_VIDEO_X11_DGAMOUSE=0 -----
