On Fri, Mar 09, 2012 at 02:24:25AM -0800, Ryan Freeman wrote: > On Tue, Mar 06, 2012 at 04:08:39PM -0800, Ryan Freeman wrote: > > On Tue, Mar 06, 2012 at 03:15:30PM -0800, Ryan Freeman wrote: > > > Attached is the still-building port of eduke32 that I have > > > been sitting on for far too long. Antti Harri did most of > > > the initial work of getting fixes pushed upstream. > > > > > > I have pulled a recent snapshot from their repos, and > > > as those are done daily, we may wish to wait for a real > > > release, if those happen. Here you go, Edd! > > > > > > > Also: builds/runs good on i386 snapshot built as of yesterday, > > so with rthreads, and in fact with vmmap patches. > > > > here is a final draft. now including Antti's suggestion that the > MESSAGE should be README, and a fix to properly honor CC. > Also some work from Edd to strip excess gcc optimization flags > from the build, and separate out the shareware data into a > games/duke3ddata port (will be posted just after) so it matches > our current games/doomdata port. comments? ok?
Attached is an updated tarball with some fixes to the flags handling. You went overboard removing things that don't need changing. This is more appropriate. -- This message has been scanned for viruses and dangerous content by MailScanner, and is believed to be clean.
eduke32.tgz
Description: application/tar-gz
