Hi,

here an update of SDL which seems small but now has now an
implementation of SDL_GetBasePath function which can benefit to few
video games (like supertux), maybe future Adam Wolk port of
falltergeist ...

Kind regards.
Index: Makefile
===================================================================
RCS file: /cvs/ports/devel/sdl2/Makefile,v
retrieving revision 1.14
diff -u -p -r1.14 Makefile
--- Makefile    19 Mar 2016 11:34:50 -0000      1.14
+++ Makefile    20 Oct 2016 19:50:49 -0000
@@ -3,8 +3,7 @@
 COMMENT=       cross-platform multimedia library
 BROKEN-hppa=   src/atomic/SDL_spinlock.c:101:2: error: #error Please implement 
for your platform.
 
-V=             2.0.4
-REVISION=      0
+V=             2.0.5
 DISTNAME=      SDL2-${V}
 PKGNAME=       sdl2-${V}
 CATEGORIES=    devel
Index: distinfo
===================================================================
RCS file: /cvs/ports/devel/sdl2/distinfo,v
retrieving revision 1.4
diff -u -p -r1.4 distinfo
--- distinfo    7 Jan 2016 04:49:37 -0000       1.4
+++ distinfo    20 Oct 2016 19:50:49 -0000
@@ -1,2 +1,2 @@
-SHA256 (SDL2-2.0.4.tar.gz) = 2lXlQL9jMYJBU4BdWLWQopw50tUGxtAvpAmu3qshF0s=
-SIZE (SDL2-2.0.4.tar.gz) = 4136230
+SHA256 (SDL2-2.0.5.tar.gz) = RCA4z1WWWWny/wbZdgMYE95kOvnJ7cnjMb12HCQuh4U=
+SIZE (SDL2-2.0.5.tar.gz) = 4209352

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