Hi,
here an update of SDL which seems small but now has now an
implementation of SDL_GetBasePath function which can benefit to few
video games (like supertux), maybe future Adam Wolk port of
falltergeist ...
Kind regards.
Index: Makefile
===================================================================
RCS file: /cvs/ports/devel/sdl2/Makefile,v
retrieving revision 1.14
diff -u -p -r1.14 Makefile
--- Makefile 19 Mar 2016 11:34:50 -0000 1.14
+++ Makefile 20 Oct 2016 19:50:49 -0000
@@ -3,8 +3,7 @@
COMMENT= cross-platform multimedia library
BROKEN-hppa= src/atomic/SDL_spinlock.c:101:2: error: #error Please implement
for your platform.
-V= 2.0.4
-REVISION= 0
+V= 2.0.5
DISTNAME= SDL2-${V}
PKGNAME= sdl2-${V}
CATEGORIES= devel
Index: distinfo
===================================================================
RCS file: /cvs/ports/devel/sdl2/distinfo,v
retrieving revision 1.4
diff -u -p -r1.4 distinfo
--- distinfo 7 Jan 2016 04:49:37 -0000 1.4
+++ distinfo 20 Oct 2016 19:50:49 -0000
@@ -1,2 +1,2 @@
-SHA256 (SDL2-2.0.4.tar.gz) = 2lXlQL9jMYJBU4BdWLWQopw50tUGxtAvpAmu3qshF0s=
-SIZE (SDL2-2.0.4.tar.gz) = 4136230
+SHA256 (SDL2-2.0.5.tar.gz) = RCA4z1WWWWny/wbZdgMYE95kOvnJ7cnjMb12HCQuh4U=
+SIZE (SDL2-2.0.5.tar.gz) = 4209352