On Wed, November 16, 2016 04:50, David Meier wrote:
> Hello
>
> I've moved build flags to the ports Makefile to get rid of
> OpenBSD specific Makefile-defs file.
>
> Ok?

Hi!
 - Pleae use infrastructure/templates/Makefile.template as a template for your
port.
 - Fix HOMEPAGE
 - Use WRKSRC instead of "-C Engine" in MAKE_FLAGS.
 - Looks like a better solution would be adding Makefile-defs.obsd and moving
all the dance with compiler and linker flags into this file. After that you
could even push it upstream.
 - Use ${LOCALBASE} instead of hardcoded /usr/local.

>
> On 11/13/16 19:42, David Meier wrote:
>> AGS (Adventure Game Studio) engine is the engine used to run games made
>> with the Adventure Game Studio IDE.
>> To play a game, one need to download a game made with AGS (e.g. from
>> http://www.adventuregamestudio.co.uk/site/games/)
>>
>> Web: https://github.com/adventuregamestudio/ags
>>
>> Comments? Ok?
>> Feedback welcome.
>


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