On Mon, Jun 25, 2018 at 10:04:24PM +0200, Landry Breuil wrote: > On Mon, Jun 25, 2018 at 05:21:48PM +0300, Leonid Bobrov wrote: > > Hi! > > > > This is engine's bugfix release, minetest_game didn't change. > > > > I hope this time I won't have to send more diffs: > > Thanks, i've commited your diff. If you want to take maintainership or > do more work on this port there's some room for improvement: > - subpackage the server in a distinct package
In that case to avoid conflicts I need to package minetest_game too, also is it a good idea to make minetest_game optional dependency for both client and server like FreeBSD ports already did it? (actually they made client/server/both dependencies of minetest_game, I can't do that because unlike them I'll separate game and server) Also I need to check if client and server as separate packages have conflicts in PLIST. > - fix the system libgmp detection in cmake/findGMP.cmake > - the port doesnt respect the default cflags, which are -O2 -pipe. At > least they stopped doing the crazy -O3 -funroll-loops dance.. > > Landry >
