On Thu, Jul 18, 2019 at 07:49:51PM -0400, Brian Callahan wrote: > Hi ports -- > > Attached is a new port, games/devilutionx. DevilutionX is an open source > engine recreation for the original Diablo I game. > > --- > pkg/DESCR: > DevilutionX is an open source recreation of the game engine used in > Diablo I, an action role-playing game by Blizzard Entertainment. > > While this package and the game engine are open source, one still needs > to provide the original game assets from Diablo I, which is not open > source. You will need to purchase the original game to use this package. > --- > > This port is a multi-person effort between myself, thfr@, and brynet@. The > game works very well on amd64--the underlying engine is claimed to be nearly > 100% binary identical to the original game. Sadly, multiplayer doesn't work > on 64-bit platforms, but this is known and hopefully will be fixed at some > point. > > OK? > > ~Brian
I'm obviously ok with this going in, w/ the pkg/README fix from Nam. :-) It's unfortunate that we will initially miss out on multiplayer support, but good that someone is working on the problem, and upstream is aware. Hopefully some of these changes can be sent upstream. -Bryan.
