Hi ports, Tom,

> http://build-failures.rhaalovely.net/powerpc/2019-09-17/games/freeorion.log

On base-clang archs, the game is built with the default -O2, but on
base-gcc ones, it's built with -O3. On sparc64 it seems not to be an
issue, but on macppc, it's causing an OOM error.

On my macppc machine (2GB ram + 2GB swap) it builds (and swaps) fine [0].
The runtime is very slow, i've load averages > 20, but afaik it's not a
reason to mark it BROKEN :)

Comments/feedback are welcome,

Charlène.


[0] https://bin.charlenew.xyz/freeorion.log


Index: Makefile
===================================================================
RCS file: /cvs/ports/games/freeorion/Makefile,v
retrieving revision 1.3
diff -u -p -u -p -r1.3 Makefile
--- Makefile    12 Jul 2019 20:46:18 -0000      1.3
+++ Makefile    22 Oct 2019 17:11:34 -0000
@@ -5,7 +5,7 @@ COMMENT =       turn-based space empire and ga
 DISTNAME =     FreeOrion_v${V}_2018-08-23.26f16b0_Source
 PKGNAME =      freeorion-${V}
 CATEGORIES =   games
-REVISION =     0
+REVISION =     1
 
 HOMEPAGE =     https://www.freeorion.org/
 MAINTAINER =   Tom Murphy <[email protected]>
Index: patches/patch-CMakeLists_txt
===================================================================
RCS file: patches/patch-CMakeLists_txt
diff -N patches/patch-CMakeLists_txt
--- /dev/null   1 Jan 1970 00:00:00 -0000
+++ patches/patch-CMakeLists_txt        22 Oct 2019 17:11:34 -0000
@@ -0,0 +1,14 @@
+$OpenBSD$
+Remove hardcoded optimisation option.
+
+Index: CMakeLists.txt
+--- CMakeLists.txt.orig
++++ CMakeLists.txt
+@@ -394,7 +394,6 @@ target_compile_options(freeorionparseobj
+         $<$<CXX_COMPILER_ID:AppleClang>:-fvisibility=hidden>
+         $<$<CXX_COMPILER_ID:Clang>:-ftemplate-depth=512>
+         $<$<CXX_COMPILER_ID:AppleClang>:-ftemplate-depth=512>
+-        $<$<AND:$<NOT:$<BOOL:${BUILD_TESTING}>>,$<CXX_COMPILER_ID:GNU>>:-O3>
+ )
+ 
+ target_compile_definitions(freeorionparseobj

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