--- sgp wrote:

> According to the event plugin documentation events can access global
> variables only, but I swear I have a script that declares a static map and
> then creates events that use that map. I'm very surprised, it shouldn't be
> possible.

Perhaps your event triggers a *script call*, that in turn is able to
access this statically defined map?

However, I was under the impression that maps are accessible from
anywhere once they are defined�� the variable to which the map's
handle is saved, however, may only exist while the script runs.

For example, consider this:
Static MapHandle = Map.Create(...)

The MapHandle variable would contain some sort of integer, I believe,
that refers to the map's handle. There is nothing, however, to stop
another script from manipulating this map if it can somehow ascertain
this handle.

Anyone with a better idea is free to correct me on this!

Just my two cents,
Alex

ICQ# 37414292



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