Hi.
--- In [email protected], "brucexs" <[EMAIL PROTECTED]> wrote:
> What I am still unclear on is whether a _per-pixel_ alpha channel 
is 
> applied to the blending with the window(s) below the translucent 
one 
> by UpdateLayeredWindow. UpdateLayeredWindow has one alpha value as 
a 
> parameter.  How is it combined with the alpha values in the DIB?  
Or 
> are the alpha values in the RGBQuads in that DIB even used by 
> UpdateLayeredWindow?

Well, I can't tell you. I found these directives here:
http://www.codeproject.com/useritems/flashcontrol.asp
They are supposed to draw a "semitransparent translucent window" 
with a flash movie inside. But the code didn't compile with my 
compiler. I'm downloading VC++ ATM.

> (I am not clear where UpdateLayeredWindow fits with GDI+ either -- 
> would I need to do this as a separate call in plain GDI?  I have 
to 
> research that one if you tell me UpdateLayeredWindows attributes 
> does per pixel blending with background.)

Another article:
http://www.codeproject.com/gdi/pxalphablend.asp
recommends UpdateLayeredWindow again. Seems to be the right track.
I don't know how that will go together with GDI+, though. BTW, 
another PNG-library is also mentioned in the article (paintlib).

Mockey







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