Another possibility would be to use a simple menu: local v=vec.create(4) v[0]="Text0" v[1]="Text1" v[2]="Text2" v[3]="Text3"
local i=v.showmenu if (i>-1) do local scriptchoice="script"++i call(scriptchoice) endif
Another possibility would be to use a simple menu: local v=vec.create(4) v[0]="Text0" v[1]="Text1" v[2]="Text2" v[3]="Text3"
local i=v.showmenu if (i>-1) do local scriptchoice="script"++i call(scriptchoice) endif