--- In [email protected], "Sheri" <[EMAIL PROTECTED]> wrote: > > Another possibility would be to use a simple menu: > > local v=vec.create(4) > v[0]="Text0" > v[1]="Text1" > v[2]="Text2" > v[3]="Text3" > > local i=v.showmenu > > if (i>-1) do > local scriptchoice="script"++i > call(scriptchoice) > endif > //Or (just for fun) local v = vec.createfromlines("test0\rtext1\rtext2\rtext3") call ("script"++v.showmenu) // needs a "script-1" which simply quits
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