--- In [email protected], "Sheri" <[EMAIL PROTECTED]> wrote:
>
> Another possibility would be to use a simple menu:
> 
> local v=vec.create(4)
> v[0]="Text0"
> v[1]="Text1"
> v[2]="Text2"
> v[3]="Text3"
> 
> local i=v.showmenu
> 
> if (i>-1) do
>   local scriptchoice="script"++i
>   call(scriptchoice)
> endif
>
//Or (just for fun)
local v = vec.createfromlines("test0\rtext1\rtext2\rtext3")
call ("script"++v.showmenu) // needs a "script-1" which simply quits

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