Thanks for your reply.
I'm not an expert on C#, but it seems that int is always 4-byte whether
on
32 or 64 bit, so that you propably need int64[] for J64.
Yes, that right. Integers like int or Int32 have a size of 32 bit, but
that is not the problem here. Already the _j.GetB always returns boxed
int32 values. If I try to cast to Int64, I get an corresponding
exception at runtime.
On Aug 18, 2014 8:16 PM, <[email protected]> wrote:
I have an issue with the 64-bit JDLLServer in relation to 64
integers. It
seems that JDLLServer handles only the lower 32 bits of a 64 bit
value. The
following test demonstrates this issue:
Test (C#):
var value = 1000 + ((Int64)1 << 32);
_j.Do(String.Format("a =: {0}", value));
Assert.AreEqual(value, _j.GetB("a"));
Results:
Assert.AreEqual failed. Expected:<4294968296 (System.Int64)>.
Actual:<1000
(System.Int32)>.
There is a similar problem to getting int arrays. The following test
fails:
_j.Do("a =: 10 20 30");
var a = (int[])_j.GetB("a");
Assert.AreEqual(10, a[0]);
Assert.AreEqual(20, a[1]);
Assert.AreEqual(30, a[2]);
The result of 'a' is not '10 20 30', but '10 0 20'. I guess, '0'
stands
for the higher 32 bits of the whole value '10 0'.
What can I do to resolve these issues?
I can not switch to the 32 bit J version, because I work with JD,
that
requires a 64 bit J.
My current workaround is avoiding integers and only work with floats,
but
this is not a real solution.
Any Ideas?
PS: Sorry for my English :)
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