I curious as to what version of j64 you are using. Are the COM servers
still embedded in j8.02?
Yes, they are. :)



On Mon, Aug 18, 2014 at 7:55 AM, bill lam <[email protected]> wrote:

I'm not an expert on C#, but it seems that int is always 4-byte whether on
 32 or 64 bit, so that you propably need int64[] for J64.
 On Aug 18, 2014 8:16 PM, <[email protected]> wrote:

> I have an issue with the 64-bit JDLLServer in relation to 64 integers. It > seems that JDLLServer handles only the lower 32 bits of a 64 bit value.
 The
 > following test demonstrates this issue:
 >
 > Test (C#):
 > var value = 1000 + ((Int64)1 << 32);
 > _j.Do(String.Format("a =: {0}", value));
 > Assert.AreEqual(value, _j.GetB("a"));
 >
 > Results:
 > Assert.AreEqual failed. Expected:<4294968296 (System.Int64)>.
 Actual:<1000
 > (System.Int32)>.
 >
 >
> There is a similar problem to getting int arrays. The following test
 fails:
 >
 > _j.Do("a =: 10 20 30");
 >
 > var a = (int[])_j.GetB("a");
 > Assert.AreEqual(10, a[0]);
 > Assert.AreEqual(20, a[1]);
 > Assert.AreEqual(30, a[2]);
 >
> The result of 'a' is not '10 20 30', but '10 0 20'. I guess, '0' stands
 > for the higher 32 bits of the whole value '10 0'.
 >
 > What can I do to resolve these issues?
> I can not switch to the 32 bit J version, because I work with JD, that
 > requires a 64 bit J.
> My current workaround is avoiding integers and only work with floats, but
 > this is not a real solution.
 >
 > Any Ideas?
 >
 > PS: Sorry for my English :)
 >
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 >
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--
John D. Baker
[email protected]
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