I also have an implementation with a very similar data model as below, plus it's simplified both in memory boxes and in file storage.
Kim, why don't you create a Wiki Page. I will place my code there, Raul too. And I want to see that APL code there too. --- June Kim <[EMAIL PROTECTED]> wrote: > Thanks. I'll study your code. > > The APL2 implementation I read was done with nested boxes. At the top > level there are three boxes : initial question, yes-animal, no-animal. > When the question has to be extended, the no-animal element is filled > with another size-three tuple(three boxes). Therefore, the knowledge > base is represented as nested boxes. Is this common in J, representing > trees? > > BTW, for those who are interested in this game, have a look at other > implementations and some explanations I gathered: ... __________________________________________________ Do You Yahoo!? Tired of spam? Yahoo! Mail has the best spam protection around http://mail.yahoo.com ---------------------------------------------------------------------- For information about J forums see http://www.jsoftware.com/forums.htm
