Bill,
Thank you so much for trying those experiments.
They have helped me a lot.
Unfortunately, I gave a little misinformation:
instead of try 35 failing, it's try 50, and that works with
or without your added glsel 'g'.
I could not be sure from your message whether you
were trying sj3ogl.ijs at all, because 'g' applies to both
it and to the test script that was included in the posting.
So let me paraphrase what I think you found.
"glsel 'g' in paint was necessary to get both
tgsj3ogl.ijs and testoglrepeat.ijs to react properly when
the graphics screen is in focus to keystrokes like 'x' in a
windows environment using either a C++ or a java frontend.
The try N experiment worked in testoglrepeat.ijs in both
frontends as long as N<:35 ."
Thank you, again. If it is not too much trouble,
would you please try try N with N>:50 in testoglrepeat.ijs,
too.
On Tue, 26 Dec 2006, bill lam wrote:
+ Brian Schott wrote:
+ > I have uploaded a better version of the tgsj script
+ > to the file tgsj3ogl.ijs at the following (same) link. I
+ > would especially like if I could get some feedback from a
+ > Windows user as to whether the following experiments work,
+ > for example. (I hope they work both with the java and the
+ > windows gui.)
+
+ By adding glsel 'g' to the verb paint, it run ok in window
+ c++ frondend, ie key x continued to work after try 35.
+
+ But it behaved like what had you described when running
+ the java frondend (also under window).
+
+ --
+ regards,
+ bill
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+
(B=) <----------my "sig"
Brian Schott
Atlanta, GA, USA
schott DOT bee are eye eh en AT gee em ae eye el DOT com
http://schott.selfip.net/~brian/
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