When I try to use  async sockets in jconsole - I get an error. I assume this
is because async sockets need a message pump that is not setup in the
jconsole.

~Yuva


On Tue, Mar 25, 2008 at 11:38 AM, bill lam <[EMAIL PROTECTED]> wrote:

> I think that the documentation suggested you to start a new J server for
> each
> c++ client.
>
> BTW if you use jconsole for J server, the overhead is quite small. ymmv.
>
> Yuvaraj Athur Raghuvir wrote:
> > Hello,
> >
> > Environment: Windows XP ; J6.02
> >
> > I have a case where I use sockets to communicate from a C++ Client to a
> J
> > Socket Server. When I step through, the J interactive session is usable.
> > However, when I pump in large amounts of data, the session window is not
> > responsive anymore.  When I write out a log, I can see that the J
> process is
> > alive and processing data.
> >
> > I am using sockets in async mode on the server side purely to support
> > interactive use.
> >
> > In the User Documentation, there is the statement that for these cases:
> > "best designed from the ground up to have the GUI part in one execution
> > thread or task that is always responsive and the data processing part in
> a
> > separate thread or task." [1].
> >
> > I was not able to locate any lab or description of multi-threaded
> > programming in J/Win32 in my quick search. Is there a reference / sample
> > code that can help me out here?
> >
> > Thanks,
> > Yuva
> >
> > p.s: Would it help to have  a form/window purely from the perspective of
> > having an explicit message pump?
> >
> >
> > [1] http://www.jsoftware.com/help/user/message_pump.htm
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> >
>
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