The "flipped" identity matrix is quite interesting. (Basically it's the
identity matrix flipped or mirrored about either the vertical or
horizontal axis.  IOW, for a 3x3:
0 0 1
0 1 0
1 0 0
I don't know if it has any special name, I stumbled on it by chance
while messing around with a simple FSA for a puzzle game.
Pre-multiplying by this matrix flips any same size matrix vertically,
post-multiplying flips it horizontally.  Its square is obviously the
identity matrix.

Now, I have created this matrix on various systems, (e.g. HP/RPL,
Scheme, TI-Basic), usually - if an id matrix is provided - just by
reversing its rows, otherwise just by starting off with the vector, say,
0 0 0 1, and then rotating the "1" each time and appending that vector
to a string, which is eventually converted to a matrix.

I can do this using loops and explicit coding, but am looking for any
suggestions to make it into a J one-liner, such that:
flipidm 4
  0 0 0 1
  0 0 1 0
  0 1 0 0
  1 0 0 0

Hope my explanation was clear enough, 
TIA



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