Alright. Take the projection of the center onto the line segment using %. .
This is not allowed to be more than 0 or less than 1, so use (0>.1<.]) to
take the endpoints if it is. Then find this point on the line again and see
if it is inside the circle.
C (R>:+/&.:*:)@:([- ]* 0>.1<.%.)&(-&S) E

Not tested yet, but I will update on that...
Marshall

-----Original Message-----
From: [email protected]
[mailto:[email protected]] On Behalf Of Henry Rich
Sent: Thursday, October 07, 2010 7:58 AM
To: Programming forum
Subject: Re: [Jprogramming] Puzzle: line-circle/sphere intersection

I intend that a segment wholly inside the circle/sphere to be counted as
intersecting.  In other words, the circle/sphere is solid and we want to
know if the segment touches any of it.

Henry Rich

On 10/7/2010 7:52 AM, R.E. Boss wrote:
> That was bad reading from my side.
> The formulas should be:
>
> ((S-C)<R)*.((E-C)<R) -...@+. ((S-C)>R)*.((E-C)>R)
>
> D=: +&.*:/"1 (S,:E)-"1 C
>
> (D<R) -...@+.&(*./) D>R
>
> Apart from that, the mathematics is not correct either. I will give it 
> another thought.
>
>
> R.E. Boss
>
>
>> -----Oorspronkelijk bericht-----
>> Van: [email protected] [mailto:programming- 
>> [email protected]] Namens Bo Jacoby
>> Verzonden: donderdag 7 oktober 2010 13:02
>> Aan: Programming forum
>> Onderwerp: Re: [Jprogramming] Puzzle: line-circle/sphere intersection
>>
>> Hello Boss.
>>
>> I do not understand your notation. Henry wrote "startpoint S and 
>> endpoint E". You wrote "endpoints A and B", but you use E in your pseudo
code.
>> Please explain.
>>
>> It seems to me that you must compute the distances (s) from C to S, 
>> (e) from C to E and (p) from C to the closest point P, (the 
>> perihelion), and you must determine (b) if P is between S and E. 
>> Intersection occurs if (s<R and e>R) or (s>R and e<R) or (b and p<R and
(s>R or e>R)).
>>
>> --- Den tors 7/10/10 skrev R.E. Boss<[email protected]>:
>>
>> Fra: R.E. Boss<[email protected]>
>> Emne: Re: [Jprogramming] Puzzle: line-circle/sphere intersection
>> Til: "'Programming forum'"<[email protected]>
>> Dato: torsdag 7. oktober 2010 09.49
>>
>> Since the word 'intersect' is used, I assume you mean the boundary of 
>> the circle/sphere (and not the area), so that a line segment which is 
>> completely inside is not intersecting. One point at the boundary 
>> means intersecting, I assume.
>> So the segment is not intersecting if and only if it is completely 
>> inside or completely outside the circle/sphere.
>>
>>
>> If the line segment is given by the endpoints A and B, the pseudo 
>> code is rather straightforward:
>>
>> ((A-E)<R)*.((B-E)<R) -...@+. ((A-E)>R)*.((B-E)>R)
>>
>> so ones gets
>>
>> D=: +&.*:/"1 (A,:B)-"1 E
>>
>> (D<R) -...@+.&(*./) D>R
>>
>> (untested)
>>
>>
>> R.E. Boss
>>
>>
>>> -----Oorspronkelijk bericht-----
>>> Van: [email protected] [mailto:programming- 
>>> [email protected]] Namens Henry Rich
>>> Verzonden: woensdag 6 oktober 2010 22:54
>>> Aan: Programming forum
>>> Onderwerp: [Jprogramming] Puzzle: line-circle/sphere intersection
>>>
>>> Given circle/sphere with center C and radius R, and a line-segment 
>>> with startpoint S and endpoint E, write the J code to tell whether 
>>> the line-segment intersects the circle/sphere.
>>>
>>> R is an atom, the rest are lists with 2 or 3 atoms.
>>>
>>> This problem arises in collision detection for games and simulators, 
>>> or if you are trying to see whether a path intersects a round obstacle.
>>>
>>> I found a solution whose brevity surprised me.
>>>
>>> Henry Rich
>>> --------------------------------------------------------------------
>>> -- For information about J forums see 
>>> http://www.jsoftware.com/forums.htm
>>
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