http://www.jsoftware.com/jwiki/Essays/N%20Queens%20Problem
http://www.jsoftware.com/jwiki/Essays/Knight%27s%20Tour
http://www.jsoftware.com/jwiki/Essays/Queens%20and%20Knights



----- Original Message -----
From: Justin Paston-Cooper <[email protected]>
Date: Sunday, February 27, 2011 8:26
Subject: [Jprogramming] Doing it the J way
To: Programming forum <[email protected]>

> Dear All,
> 
> I've asked quite a few questions here regarding projects which I've
> been trying to solve with J. A lot of my attempts have turned 
> out to
> be rather slow, and I've been given many useful tips and wholly
> shorter and better ways to solve my problems. I've been told on
> occasion that the way I've been trying to solve things doesn't lend
> itself well to J's being array-based. A lot of what I've tried 
> to use
> J for has involved trees, like trying to generate game trees for card
> games, or to generate all elements of a mathematical group. I was
> doing these things with stacks and boxed elements and this 
> turned out
> to be rather slow. Is there some resource that deals with common
> algorithms and their implementations in J? Maybe it shows bad 
> ways to
> do things as well, for comparison. Thanks in advance for your advice.

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