Attached code: demo_MBS_collision_trimesh.cpp in Project Chrono 在2023年3月29日星期三 UTC+8 15:23:44<Chao Zhang> 写道:
> Hi, developers > > I am trying to move my obj mesh model to any point in 3d space when I > build collision model in chrono physical system. Unfortunately, I find that > member function AddTriangleMesh() in class ChCollisonModelBullet. It seems > that AddBox works weel. Even though Transform() for ChTriangleMeshConnected > object will be helpful to me. > Any advice will be appreciate. > > PS: I'm using the latest version of Chrono trunk code. > > Chao > -- You received this message because you are subscribed to the Google Groups "ProjectChrono" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To view this discussion on the web visit https://groups.google.com/d/msgid/projectchrono/36edafa5-a8b5-475d-98a2-44e33c1c37f0n%40googlegroups.com.
